Spiro
3D Experience Designer - Healthcare

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3D Experiential Designer - Part time, 30 hours per week
This is where your ideas become real.
You’re a 3D designer who likes more than making things look good on screen. You want to see an idea become a physical experience — something people can walk into, interact with and remember.
You’ll work alongside Creative Directors, designers, producers and teams across the world to develop environments and experiences for some of the biggest brands around. You’ll bring your own point of view to the work, challenge ideas when you think there’s a better answer, and turn creative thinking into something that can actually be built.
We’re looking for someone who is curious about what’s next, understands how people experience spaces and has the technical skill to take an idea from a first sketch through to detailed design and delivery.
If you’re equally comfortable thinking creatively and getting into the detail, we’d like to hear from you.
Who are we?
We’re Spiro — a global brand experience company creating experiences that connect people with brands.
We work across exhibitions, conferences, live events, brand activations and other physical and digital experiences. That means our designers get to work on a genuinely varied mix of projects, audiences and challenges rather than producing the same thing for the same client every day.
Our creative teams work collaboratively across disciplines and geographies, bringing together strategy, creative, design, technology, production and delivery.
We’re ambitious about the work we create, but we’re equally interested in the people creating it. We want people who bring ideas, ask questions, share knowledge and make the people around them better.
What you'll be doing
- Working closely with Creative Directors and senior creatives to develop strong, distinctive experiential concepts and turn them into workable design solutions.
- Creating 3D environments for exhibitions, conferences, corporate events, brand activations and other live experiences.
- Developing concepts from initial ideas through to detailed design, including floor plans, elevations, perspectives, renders, fixtures and architectural details.
- Exploring how space, materials, lighting, graphics, technology and storytelling can work together to create a compelling experience.
- Working collaboratively with producers, project teams, engineers, fabricators, graphic designers and technology partners to make sure great ideas can actually be delivered.
- Interpreting brand guidelines intelligently — knowing when consistency matters and when there’s an opportunity to push the creative further.
- Creating presentations and visualisations that make an idea easy for a client to understand and get excited about.
- Helping to identify potential design, technical or delivery challenges early and finding practical solutions.
- Contributing creatively throughout a project rather than simply taking a brief and producing the final artwork.
Reasons to use Rodeo
I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?
Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.
Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.
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Grad scheme, placement, apprenticeship? Not sure what you want yet — that's fine. Your agent talks it through with you and turns "I have no idea" into a shortlist.
Graduate Consultant — 2026 Scheme
Why you're a good match
StrongYour economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.
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Every day your agent scans the market matching roles against what actually matters to you, not just keywords on a CV.
Why you're a good match
You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.
Experience fit
Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.
Only hits
No noise. No "maybe this fits." Just roles with a clear explanation of why they're right — and where to focus when applying.
What you'll bring
- 4–6+ years' experience in exhibition, experiential, events, environmental, spatial or related design.
- A strong portfolio demonstrating 3D experiential, spatial or environmental design.
- Excellent 3D visualisation and modelling skills, with expert knowledge of 3ds Max and V-Ray or comparable industry-standard software.
- Strong working knowledge of Illustrator and Photoshop, alongside the ability to communicate ideas through sketching and visualisation.
- An understanding of materials, finishes, fabrication techniques, graphics and how environments are actually built.
- Experience taking a project through the design process — from the initial creative idea through to technical development and delivery.
- An understanding of how technology can be integrated into physical experiences and a willingness to work with specialist partners to make it happen.
- The ability to balance creativity with practicality, budget, deadlines and the realities of delivering live environments.
- Confidence presenting your ideas and explaining the thinking behind your design.
- A naturally collaborative approach. You’ll be working with lots of different people, so being able to listen, contribute and take ideas in a new direction is just as important as having your own.
- Curiosity about design, architecture, culture, technology and the experiences happening around you.


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And importantly...
We’re not looking for someone who simply ticks every box.
If you’re a brilliant spatial designer with a slightly different background, or you have an exceptional portfolio but don’t quite match every line of the job description, we’d still like to hear from you.
What matters most is the quality of your thinking, your design ability and your ambition to create work that people remember.
Development & benefits
We want talented people to stay, develop and build a career here.
You’ll have access to development opportunities, support from your manager and the opportunity to move across different areas of the business as your experience grows. Because we work across a broad range of disciplines and markets, there are plenty of opportunities to learn from people outside your immediate team too.
This role is a part-time position (30 hours) with a competitive salary, dependent on experience and skills. Our reward approach is designed to recognise the contribution and expertise you bring to the role. If you are looking for full time please make this known in your application.
Finally, please send a link to your portfolio alongside your CV.
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