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Iconic

AI Research Engineer, Model Optimization and Inference

London
Posted 6 months ago
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The Mission

At Iconic, our virtual actors don't just generate “text” or “actions"—they perform. They need to speak, move, and perceive in milliseconds, often running locally on a player's machine alongside a rendering engine. You will bridge the gap between massive research models and the constraints of real-time interactive entertainment.

The Role

You will architect and build the inference engine that powers our digital entities. Your main task will be tearing apart the model architecture to make it run as fast as possible on consumer hardware while keeping their abilities intact for the intended usage.

As part of a small, focused team, you'll have significant autonomy and end-to-end ownership. You will work at the intersection of System ML and Game Tech. You might spend one day implementing a custom pruning algorithm for our TTS model, and the next day writing a C++ wrapper to expose that model to our game engine. You will work closely with our Character Research team to ensure that optimization never comes at the cost of the character's soul.

Key Responsibilities

  • Architect Low-Latency Runtimes: Build and maintain high-performance inference pipelines for Multimodal LLMs, TTS, and Vision models, targeting both server-side (H100/A100) and consumer edge (RTX 5090, Apple Silicon) environments.
  • State-of-the-Art Optimization: Implement advanced techniques like Speculative Decoding, KV-Cache quantization, PagedAttention, and Layer Pruning to minimize Time-To-First-Token (TTFT) and Time-Per-Output-Token (TPOT), maximizing throughput.
  • Model Compression: Lead our efforts in post-training quantization (AWQ, GPTQ, GGUF) and distillation to fit massive models into consumer VRAM budgets.
  • Engine Integration: Collaborate with the game engineering team to ensure thread-safe, non-blocking asynchronous inference within the game loop.
  • Custom Kernel Development: Write custom ops in CUDA, Triton, or Metal when off-the-shelf kernels aren't fast enough.

Reasons to use Rodeo

I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?

Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.

Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.

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Grad scheme, placement, apprenticeship? Not sure what you want yet — that's fine. Your agent talks it through with you and turns "I have no idea" into a shortlist.

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Graduate Consultant — 2026 Scheme

PwC·London, UK
£35,000/yr

Why you're a good match

Strong

Your economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.

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It searches the market for you

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Why you're a good match

You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.

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Strong

Experience fit

Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.

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Requirements

  • MSc or PhD in Computer Science, Machine Learning, or a related field (or equivalent industry experience)
  • Strong experience with model optimization techniques (quantization, pruning, distillation, knowledge transfer)
  • Experience with LLM-specific inference optimizations (KV-cache management, speculative decoding, attention mechanisms)
  • Proficiency in C/C++
  • Hands-on experience deploying ML models on-device or in latency-sensitive environments
  • Proficiency in Python and deep learning frameworks (PyTorch, JAX, or TensorFlow)
  • Experience with inference optimization tools and runtimes (TensorRT, ONNX Runtime, Core ML, or similar)
  • Strong systems and engineering skills
  • Excellent collaboration and communication skills

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Nice to Have

  • Experience with On-Device AI stacks: ExecuTorch, CoreML, MLX, or ONNX Runtime
  • Experience in CUDA programming
  • Familiarity with non-NVIDIA compute (AMD/ROCm, DirectML, Vulkan Compute)
  • Background in real-time systems or game engines (Unreal, Unity) or Real-Time Rendering
  • Publications or demonstrated work in efficient ML or model compression (NeurIPS, ICML, MLSys, etc.) or open-source contributions to projects like vLLM, SGLang, llama.cpp, or bitsandbytes

Why Join Us

Be a foundational member of a team innovating at the intersection of AI, art, and storytelling. You'll help shape the research direction, culture, and technical foundations of a company building toward something genuinely new.

What we offer:

  • Competitive salary and equity compensation
  • 25 days annual leave + bank holidays
  • Private healthcare
  • Based in London with hybrid work
  • Inclusive & friendly company culture with socials and game breaks
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Skills

Model Optimization
C++
Python
PyTorch
CUDA
Quantization
Pruning
Distillation
LLM Inference
Triton
Metal
TensorRT
ONNX Runtime
Core ML
System ML
Game Engine Integration

Location

London, England, United Kingdom

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