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Frontier Developments

Animator

Cambridge
Posted 5 days ago
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Frontier

Frontier is an independent video game developer and publisher, crafting immersive gaming experiences with fun gameplay and unparalleled artistic quality. Renowned for its iconic creative management simulation games, Frontier captivates players worldwide with immersive and authentic game worlds. The modern studio is located in the vibrant technology hub of Cambridge (UK). The talented team at Frontier are dedicated to nurturing our existing portfolio and delivering our exciting future roadmap.

This role is offered on a full in-studio basis or a hybrid basis (minimum 3 days per week in the studio). We can provide a comprehensive relocation support package as part of any offer, should you need to relocate.

What’s the Role

Are you passionate about crafting compelling character and creature animation that elevates gameplay? At Frontier, animation is at the heart of our storytelling. We’re looking for an experienced Animator to join our talented team and help bring our worlds to life.

What You’ll Be Doing

  • Create high-quality, expressive character and creature animations using Maya.
  • Implement animations into our proprietary Cobra engine.
  • Collaborate across disciplines including Character Art, Code, Design, and VFX.
  • Take direction from the Lead Animator and Game Director to realise the creative vision.
  • Contribute to a culture of feedback and continuous improvement.
  • Solve production challenges with creativity and technical know-how.
  • Maintain accurate task tracking and validate assets to minimise bugs.
  • Provide feedback to external development partners when needed.
  • Support junior team members and contribute to team knowledge sharing.

Reasons to use Rodeo

I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?

Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.

Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.

Start with a chat, not a search bar

Grad scheme, placement, apprenticeship? Not sure what you want yet — that's fine. Your agent talks it through with you and turns "I have no idea" into a shortlist.

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Graduate Consultant — 2026 Scheme

PwC·London, UK
£35,000/yr

Why you're a good match

Strong

Your economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.

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It searches the market for you

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Why you're a good match

You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.

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Strong

Experience fit

Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.

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Only hits

No noise. No "maybe this fits." Just roles with a clear explanation of why they're right — and where to focus when applying.

What You’ll Bring

  • Proven experience producing high-quality animation assets.
  • Strong proficiency in Maya’s character animation tools.
  • Excellent understanding of body mechanics, posing, timing, and acting choices.
  • Experience with creature animation and believable movement.
  • Familiarity with animation state machines.
  • Understanding of versioning software (SVN, Perforce).
  • Strong time management and communication skills.
  • Basic knowledge of rigging pipelines.

Bonus if you have

  • Experience with external animation behaviour tree software (e.g. Havok, Unity, Unreal)
  • Scripting knowledge (Python, MEL)
  • Experience mentoring or training junior animators

What We Can Offer You

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You will work with talented and passionate people to support, develop or publish our sophisticated and enduring games, in a creative, collaborative and inclusive environment. We love what we do, and we work hard to provide outstanding experiences for our players.

Wellbeing is a big focus at Frontier, and we are continually evolving how we can support our people. We encourage a healthy work/life balance and provide a range of wellbeing activities, initiatives and sessions to support both mental and physical health.

We offer a competitive salary and benefits package, which includes a success-based annual bonus, share option schemes, life assurance, private family healthcare, flexitime working hours, enhanced maternity/paternity leave, in-house subsidised catering, support with relocation, a Cycle to Work scheme, free bike servicing, and social activities and events.

We strive to create an environment where everyone can fully demonstrate their capability and potential. If you therefore need any reasonable adjustments to support you during the recruitment process, please speak to your Talent Acquisition representative.

For queries, please email: recruitment@frontier.co.uk

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Skills

Maya
Character Animation
Creature Animation
Cobra Engine
Body Mechanics
Posing
Timing
Animation State Machines
SVN
Perforce
Rigging Pipelines
Python
MEL
Havok
Unity
Unreal

Location

Cambridge, England, United Kingdom

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