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Iconic

Game Designer

London
Posted 3 months ago
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About Iconic

We’re building digital actors: AI-driven characters that don’t just talk, but act; shaping the world, responding to the player, and driving stories that evolve through both words and actions.

The Mission

We believe games and interactive media are on the verge of a fundamental shift. Today’s experiences are largely scripted, characters follow predefined paths, and player choice is limited. We’re building systems that change that: digital actors that can think, communicate, and take action in real time.

Our goal is to create worlds that are truly alive—where stories emerge from interaction, and every player experience is unique.

Recent advances in AI make this possible for the first time. The challenge now is turning that potential into real, scalable systems that people can play.

OUR DESIGN TEAM

The Design Team is a multi-disciplinary group dedicated to crafting compelling player experiences, from initial concept through to final implementation. Working closely with the Research, Art, Narrative, and Engineering Teams, the team translates the overall game vision into individual features, levels, quests, and encounters. Through creative problem-solving and continuous iteration, the Design Team takes ownership of features across the full development lifecycle, ensuring high-quality experiences are delivered to schedule.

Reasons to use Rodeo

I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?

Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.

Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.

Start with a chat, not a search bar

Grad scheme, placement, apprenticeship? Not sure what you want yet — that's fine. Your agent talks it through with you and turns "I have no idea" into a shortlist.

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Graduate Consultant — 2026 Scheme

PwC·London, UK
£35,000/yr

Why you're a good match

Strong

Your economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.

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It searches the market for you

Every day your agent scans the market matching roles against what actually matters to you, not just keywords on a CV.

Why you're a good match

You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.

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Strong

Experience fit

Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.

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Strong

Only hits

No noise. No "maybe this fits." Just roles with a clear explanation of why they're right — and where to focus when applying.

What You’ll Do:

  • Develop feature designs and feature specifications for a broad range of game features
  • Partner with research to build innovative experiences with cutting edge technology
  • Maintain design documentation and be a major contributor to the ideation process
  • Solicit feedback from a multi-disciplinary team of designers, artists, engineers and scientists
  • Take ownership of features throughout their development, and act as an ambassador for the features you own
  • Ensure the final delivery of features are fun, engaging, and meeting the expectations of our fanbase
  • Develop feature prototypes to test and iterate on ideas early
  • Ensure productive playtesting, fix reported bugs, and secure Director validation
  • Iterate upon live experiences using direct player data and community sentiment

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What We’re Looking For:

  • Proven game design experience on a high-profile console or PC title
  • Experience working in a cross-discipline team to provide high quality features and content to players
  • Experience prototyping game features
  • A passionate gamer, with an ability to analyse game features and understand what makes them work
  • A highly collaborative developer
  • Excellent written and verbal communication skills are essential
  • Experience working with player data to improve game content

Why Join Us:

  • Build at the frontier of AI and interactive entertainment
  • High ownership and direct impact in a small team
  • Work on technically challenging, meaningful problems
  • Help shape how characters and animation behave in a new kind of interactive system
  • London-based team with in-person collaboration
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Skills

Game Design
Feature Specification
Prototyping
Cross-discipline Collaboration
Design Documentation
Playtesting
Player Data Analysis
Communication Skills
Iterative Design
Technical Design

Location

London, England, United Kingdom

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