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Fuse Games Limited

Gameplay Engineer

Guildford
Posted about 19 hours ago
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As a Gameplay Engineer at Fuse

You’ll work with the whole team to help make our games play great. We believe gameplay is at the heart of all great games and is the glue that binds it all together. We also think that multidisciplined developers make sure that systems and functionality are integrated effectively, so we favour talented individuals that have interests outside any one specialism.

In this role, you’ll work on features connected to ensuring the player has an (appropriately!) challenging and engaging experience with our game.

We are particularly interested in someone with experience in gameplay camera systems, gameplay state machines, and gameplay progression systems. We need someone who cares deeply about making great moments for our players, and who enjoys knitting those moments together to build wonderful experiences.

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We believe that collaboration gets the best results. Our gameplay team works closely with other areas such as audio, VFX, and UI, as well as designers. Everyone at Fuse should expect to be a little bit of a generalist – this is especially true as we grow our team – and this gives an opportunity to bring your unique perspective to problems outside your specialty.

You’ll report to a manager within our experienced team of engineers and take direction from our leaders in design and engineering.

Requirements

  • Be passionate about gameplay
  • Have strong C++ skills
  • Have worked on at least one multi-platform title
  • Have good communication skills
  • Understand how to write performant systems

Ideal Candidate

  • Have over three years of games industry experience as an engineer
  • Have professional experience with making games with Unreal Engine
  • Have experience with gameplay state flow systems
  • Have experience with game camera and cinematic systems
  • Have shipped a title on console and PC

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What’s in it for you?

Glad you asked!

We realize that it takes world-class people to make world-class games, so we offer competitive compensation packages and a culture that thrives on creativity and individuality. We know we’re making games differently now and understand that family is important, so we offer flexible working hours and a hybrid culture that allows everyone to find the right work/life balance.

In addition, we want people to grow and expand their horizons, so we promote a culture of learning and offer opportunities for people to learn new skills.

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Skills

C++
Unreal Engine
Gameplay systems
Camera systems
State machines
Progression systems
Multi-platform development
Performant systems
Communication
Collaboration
Generalist engineering
Cinematic systems

Location

Guildford GU1 3DE, UK

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