Apple
GPU Design Verification Engineer

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At Apple, new ideas and complex challenges have a way of becoming phenomenal products, services, and customer experiences very quickly. You will join the growing team at our UK GPU design centre, contributing to the pre-silicon RTL verification of blocks in high performance 3D graphics processor microarchitectures targeted for low power mobile devices and high-performance personal computers. This includes deep understanding of the micro-architectural details of each block and how it works within the broader GPU design. A strong graphics or computer architecture background, and foundation in digital design techniques and a preferred background in verification methodology will be used to close testing coverage with high confidence.
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DESCRIPTION
As a Graphics Design Verification Engineer at Apple, you’ll be responsible for ensuring the exceptional quality of complex graphics IP designs. You will collaborate with multi-functional teams to tackle new challenges, requiring robust written and verbal abilities. Using SystemVerilog, UVM, C++, and scripting languages, you will develop test benches, generate tests, run and debug simulations to drive our complex graphics IPs to high-quality closure. As you progress, you’ll take on increasing responsibilities within the team, including creating and executing verification plans and negotiating program objectives with Architecture, Design, and Software teams.


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MINIMUM QUALIFICATIONS
- BS/MS/PhD in Computer Engineering, Electronic Engineering or related field
- Strong knowledge of computer architecture, general purpose microprocessor or memory sub-system micro-architecture in lieu of graphics experience
- SystemVerilog, C++, Python
- Excellent planning, collaboration and communication skills
- Fluent in English
PREFERRED QUALIFICATIONS
- Prior DV or Design contribution to complex IP at Unit, Sub-system, or Top-level
- Knowledge of verification languages and methodologies
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