Bjak
Interaction Designer, HCI

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About ActAI
There are over 5 billion users using basic applications today such as email, notes, tasks, calendar and they're not AI-native. Our mission is to build proactive applications for anyone in the world, who are not used to complex prompting. We aim to bring intelligence to conversations, errands, organising and workflows, with minimal prompting.
Our product focuses on achieving high reliability for long-running workflows, persistent context, and real-world task completion. We believe products will greatly reduce hallucinations.
Our objective is to organise anyone's life, allowing us all to spend time on valuable and meaningful things.
Role
You will design the detailed mechanics of how users interact with A1 - the gestures, states, flows, and micro-decisions that determine whether an AI-driven product feels controlled or confusing.
This role is focused on HCI interaction design: how users give input, receive feedback, supervise AI actions, correct mistakes, and maintain agency over AI-driven workflows.
There are no established playbooks for interaction design in proactive AI products. You will help define new patterns from the ground up.
What You'll Be Doing
- Design detailed interaction models for AI-driven flows, including how users initiate, monitor, pause, correct, and complete multi-step tasks.
- Define interaction states for AI interfaces: idle, thinking, acting, waiting, uncertain, interrupted, failed, and recovered.
- Design human-in-the-loop controls - how users review AI decisions, override actions, and stay informed without micromanaging.
- Create interaction patterns for delegation, approval, correction, escalation, reversibility, and recovery.
- Create detailed interaction specifications, annotated flows, and prototypes for engineering handoff.
- Work with product and ML teams to translate system capabilities and constraints into usable interaction patterns.
- Test interaction designs with real users to identify where AI behavior creates confusion, distrust, or friction.
- Contribute to a shared library of HCI interaction patterns that can be reused across the product.
Reasons to use Rodeo
I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?
Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.
Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.
Start with a chat, not a search bar
Grad scheme, placement, apprenticeship? Not sure what you want yet — that's fine. Your agent talks it through with you and turns "I have no idea" into a shortlist.
Graduate Consultant — 2026 Scheme
Why you're a good match
StrongYour economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.
See breakdownIt searches the market for you
Every day your agent scans the market matching roles against what actually matters to you, not just keywords on a CV.
Why you're a good match
You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.
Experience fit
Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.
Only hits
No noise. No "maybe this fits." Just roles with a clear explanation of why they're right — and where to focus when applying.
What You Will Need
- Experience as an interaction designer or senior UX designer with strong interaction design depth.
- Ability to design at the micro level - states, transitions, edge cases, and failure handling.
- Strong prototyping skills in Figma or equivalent tools.
- Systematic thinking - able to map complex AI behavior into coherent user-facing interaction logic.
- Clear understanding of HCI principles: user control, transparency, feedback, and graceful recovery.
- Experience working closely with engineers to ensure interactions are implemented as designed.
- Comfort designing for systems where output is non-deterministic and behavior can vary across sessions.
- Strong judgment on when users should be guided, interrupted, asked for confirmation, or left alone.


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How We Work
The best products today in the world were built by small, world-class teams. We are a high-talent density and hands-on team. We make decisions collectively, move at rapid speed, striking a balance between shipping high-quality work and learning. Joining our team requires the ability to bring structure, exercise judgment, and execute independently. Our goal is to put in the hands of our users a truly magical product.
Interview Process
For design roles, we expect candidates to submit a portfolio as part of the application process.
If there appears to be a fit, we'll reach out to schedule 2 rounds of interviews and a design assessment.
Applications are evaluated by our team members. Interviews will be conducted via virtual meetings and/or onsite.
We value transparency and efficiency, so expect a prompt decision. If you've demonstrated the exceptional skills and mindset we're looking for, we'll extend an offer to join us. This isn't just a job offer; it's an invitation to be part of a team that's bringing AI to have practical benefits to billions globally.
“It took my CV and asked me questions relevant to understanding what kind of jobs to suggest for me. Suggestions were almost perfect. Jobs were exactly what I’ve been looking for.”
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