The League of Adventure Group
Junior Game Developer (C#)

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Job Title: Junior Game Developer (C#)
Reports to: Creative Director
Works Closely With: Creative Studio team
Location: Office-Based in Marden, Kent
Length of Contract: 6 Month Contract
Salary: Equivalent to £28-30k p/a
PURPOSE OF THE ROLE
The Junior Game Developer will work across building and maintaining features for evolving Unity projects across the entire League of Adventure Group. This is an excellent opportunity for someone early in their career who wants to take ownership of their work, solve interesting technical challenges, and grow as a software developer in a supportive environment. This role works within the Creative Studio structure, supporting the delivery of creative projects.
KEY RESPONSIBILITIES
- Implementing gameplay and application features in Unity using C# for WebGL platforms.
- Maintaining and improving existing systems and codebases.
- Debugging issues and delivering reliable solutions.
- Collaborating with our other team members to design and deliver new functionality.
- Contributing to technical discussions and architectural decisions.
- Learning and working across different areas of the project as requirements evolve.
- Contributing to the game design process, including puzzle ideation, playtesting, and refinement.
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KEY OUTCOMES
- Own delivery of seasonal updates & recurring projects with support from the Game Developer.
- Participate meaningfully in design and technical discussions, bringing considered input rather than just execution.
- Maintain build stability across WebGL deployments, catching and flagging regressions before they reach players.
- Identify and resolve bugs in existing features within agreed timescales, with fixes documented and tested before deployment.
PERSON SPECIFICATION
Essential
- Familiarity with C#
- Familiarity with the Unity Engine
- A passion for game development and creating high-quality products and experiences
- Strong problem-solving skills
- Good communication skills and the ability to work collaboratively
- Ability to tackle new and unfamiliar challenges head on
Desirable
- Amazon AWS services, particularly Amplify and S3
- GitHub and source control workflows
- CI/CD pipelines using GitHub Actions
- Dependency Injection patterns
- Async/await programming in Unity
- Unity Addressables


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How You’ll Thrive
- Be comfortable taking ownership of features from implementation through to maintenance.
- Be capable of making sensible technical and architectural decisions independently.
- Be proactive and self-motivated.
- Be willing to tackle problems they haven't encountered before.
- Enjoy learning new technologies, tools, and approaches.
- Be adaptable and comfortable working in a project that is constantly evolving.
- Take pride in delivering robust, maintainable code.
You don't need to be an expert in every technology we use. If you're someone who enjoys solving problems, learning as you go, and taking responsibility for your work, we'd love to hear from you.
How To Apply
Please email jobs@theleagueofadventure.com with your CV and a covering letter. You may also include a portfolio of previous work. Applications close on Friday 7th August 2026.
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