Enver
Lead Senior Unity Developer

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About the Company
Enver is a leading VR game studio and publisher headquartered in New York City. We build viral, social gaming worlds and are known for top-tier publishing and marketing, with creator-led campaigns behind some of the biggest titles in VR, including chart-topping games on Meta Quest. Our specialty is social, live-ops driven multiplayer games built around communities, creators, and content loops.
About the Role
A free to play, social VR game for Meta Quest. You are a senior developer on a small team. Your core responsibility is development: writing code, defining the architecture, and building prototypes into live games. Alongside that you help plan timelines, distribute features across the developers, and keep the project on track. Management responsibilities are light. Most of your week is spent building. The cycle is fast. Ideas become playable multiplayer prototypes in weeks, and games that go forward move into production and live ops with big updates every few weeks. Code you write reaches real players quickly, and you see the impact the same week.
Reasons to use Rodeo
I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?
Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.
Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.
Start with a chat, not a search bar
Grad scheme, placement, apprenticeship? Not sure what you want yet — that's fine. Your agent talks it through with you and turns "I have no idea" into a shortlist.
Graduate Consultant — 2026 Scheme
Why you're a good match
StrongYour economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.
See breakdownIt searches the market for you
Every day your agent scans the market matching roles against what actually matters to you, not just keywords on a CV.
Why you're a good match
You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.
Experience fit
Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.
Only hits
No noise. No "maybe this fits." Just roles with a clear explanation of why they're right — and where to focus when applying.
Responsibilities
- Write production code every day. Design, build and ship gameplay and metagame features in Unity / C#
- Develop real-time networked VR gameplay: state sync, server-authoritative logic, smooth multiplayer for physical locomotion
- Build live-ops systems (economy, progression, events, shop) integrated with our backend services
- Own the project's technical setup end to end: backend, multiplayer, store setup, CI/CD, releases
- Scope and break down tasks, split the work between yourself and the other developers
- Profile and optimize for Meta Quest, keeping builds stable and performant
- Investigate and resolve live incidents with urgency and clear communication
- Collaborate daily with design, art and production in a fully remote team
Qualifications
- 5+ years of professional Unity / C# development, with at least one shipped VR title on Meta Quest supported post-launch, ideally free to play
- Hands-on real-time multiplayer experience, ideally Photon
- Live-ops experience: release channels, remote config, economies, live ops systems, analytics
- Strong performance optimization and Unity internals (profiling, memory, IL2CPP, Addressables)
- Experience integrating client features against backend services (REST APIs, player data, economy, leaderboards)
- Comfortable owning architecture end to end
- Excellent communication: you explain problems and trade-offs clearly, flag risks early, and thrive in an async remote environment


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Bonus Skills
- PlayFab, Azure Functions, or similar backend and live-ops platforms
- IAP on Meta Quest, Meta platform SDK, client hardening
- Experience working from a shared framework or codebase across several projects
- Understanding of the free to play social VR audience and what makes good creator content
Pay range and compensation package
$6,000 to $8,000 USD per month USD
Equal Opportunity Statement
We are committed to diversity and inclusivity in our hiring practices.
“It took my CV and asked me questions relevant to understanding what kind of jobs to suggest for me. Suggestions were almost perfect. Jobs were exactly what I’ve been looking for.”
Jessica, London
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