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Larian Studios

Lead Sound Designer

Guildford
Posted 1 day ago
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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Lead Sound Designer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

  • Execute the Creative Sound Design Vision
  • Lead, support and train the Sound Design Team
  • Distribute tasks to the Sound Design Team
  • Review and sign-off tasks for the Sound Design Team
  • Support to develop the Creative Sound Design Vision
  • Manage the collaboration with our outsourcing partners
  • Collaborate closely with and report to the Head of Audio
  • Collaborate closely with the Audio Leadership team
  • Communicate with Stakeholders, Producers and Feature Teams

Reasons to use Rodeo

I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?

Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.

Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.

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Grad scheme, placement, apprenticeship? Not sure what you want yet — that's fine. Your agent talks it through with you and turns "I have no idea" into a shortlist.

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Graduate Consultant — 2026 Scheme

PwC·London, UK
£35,000/yr

Why you're a good match

Strong

Your economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.

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It searches the market for you

Every day your agent scans the market matching roles against what actually matters to you, not just keywords on a CV.

Why you're a good match

You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.

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Strong

Experience fit

Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.

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Strong

Only hits

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Requirements

  • Full project loop as a Senior Sound Designer or Sound Design Lead on a AAA title, ideally in medium/large teams
  • Lead experience within Sound Design teams
  • Proficiency in Jira
  • Proficient in building up, maintaining and delivering a Sound Design Vision
  • Solid understanding of the Game Audio pipeline from Asset to Soundscape
  • Profound mastering of Wwise
  • Profound general audio production knowledge: how assets are created, mixed and mastered

Nice to Haves

  • Worked on an RPG
  • Proficient knowledge of Foley and Field recordings
  • Good understanding of script systems to create customized scalable automated solutions
  • Basic knowledge in programming (C# / C++)

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What we offer

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback
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Location

Guildford, England, United Kingdom

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