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Mobile Game Artist

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We have partnered with a game company based in London now searching for a Mobile Game Artist to come and join them and help them on a mobile title. In this role you will be responsible for working on 2D assets, designing characters, environments, UI elements and props and you will be working in Unity to set up these art assets.
This studio is looking for someone who has previously worked on casual mobile titles and has strong expertise in 2D software, as well as a willingness to work with Generative AI tools to help streamline your production and explore new visual ideas. You will need to demonstrate a portfolio of your work in order to be considered for this position.
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I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?
Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.
Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.
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Graduate Consultant — 2026 Scheme
Why you're a good match
StrongYour economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.
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Why you're a good match
You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.
Experience fit
Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.
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No noise. No "maybe this fits." Just roles with a clear explanation of why they're right — and where to focus when applying.
Requirements:
Experience: 4+ years creating 2D art for casual mobile games.
Core Skills: Master of 2D fundamentals (color, light, composition) and standard tools like Photoshop or Illustrator.
Tech Proficiency: Hands-on experience setting up 2D assets and UI directly in Unity.
AI Readiness: Active experience with generative AI tools (e.g., Layer, Scenario) or a strong desire to learn AI workflows.


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Communication & Portfolio: Strong team communication and a portfolio showcasing casual mobile art across characters, items, and UI.
Please note that this role is based on-site in London and you will need to be on-site a few times a week in their London studio.
If this position is of interest, please do apply and send your CV to michael@levelupgaming.io and I will review and get back to you as quickly as possible.
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