Lighthouse Games
Principal Technical Artist - Vehicle Team

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About the Role
Lighthouse Games is a AAA studio in Leamington Spa, defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.
Role Overview
As a Principal Vehicle Technical Artist, you will play a leading role in defining the technical vision, systems and workflows that support the creation of our in-game vehicles. Acting as a key bridge between art and engineering, you will identify complex challenges, establish scalable solutions and ensure our Vehicle Art team can deliver industry-leading quality efficiently and consistently.
You will take ownership of the most significant technical challenges across the vehicle pipeline, moving the team away from manual, asset-by-asset fixes towards robust, system-driven solutions. Through technical leadership, collaboration and mentorship, you will raise the capability of the wider team and help establish a vehicle production pipeline that sets a new benchmark for the industry.
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Key Responsibilities
- Define and drive the technical strategy for vehicle content, pipelines and workflows in partnership with Vehicle Art, Technical Art and Engineering leadership.
- Identify and solve complex technical challenges affecting vehicle quality, performance and production efficiency.
- Architect and implement scalable systems that resolve issues across multiple vehicles and support the long-term needs of the project.
- Lead the development of tools and workflows that enable artists to create, iterate and integrate vehicle content more efficiently.
- Establish best practices for vehicle creation, validation, optimisation and integration, reducing reliance on manual fixes.
- Provide technical guidance and mentorship across the Vehicle Art team, raising quality, consistency and technical capability.


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Desirable
- Experience working on vehicle-focused, automotive or racing titles.
- Advanced scripting or programming experience using Python, Blueprints, C++ or similar technologies.
- Experience architecting and optimising large-scale content pipelines for AAA production.
What we’re looking for
- A genuine passion for cars, automotive design and vehicle craftsmanship, supported by the attention to detail required to create exceptional in-game vehicles.
- A strategic and collaborative mindset focused on quality, scalability, efficiency and continuous improvement.
- A proactive technical leader who takes ownership of complex challenges and wants to push the boundaries of vehicle quality.
Benefits
- 25 Days Holiday, plus 1 day for your birthday
- Studio Shutdown between Christmas and New Year
- Discretionary Bonus Scheme
- Private Pension Scheme
- Private Healthcare
- Health and Well-Being Benefits
- Dental Care
- Optical treatments
- Mental Health Support
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