MYTR
Real-Time Visualiser

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REAL-TIME VISUALISER
MYTR | PART OF WORKPLACE FUTURES GROUP
DEFINING REALTY – THE DIGITAL STORY OF SPACE
We’re looking for a talented Real-Time Visualiser to join our growing team at Mytr!
Our team is a mix of designers, developers, visualisers, and digital specialists who work collaboratively on innovative product solutions for the property industry. We combine technology, creativity and behavioural insight to create immersive visual experiences for the commercial real estate sector.
We’re developing our in-house technology into a series of powerful leasing tools, allowing people to visualise, navigate through, and interact with, the built environment before a space exists.
As part of Workplace Futures Group, Mytr works on some of the most iconic and interesting buildings, with industry-leading developers, in London and beyond. Our approach is to create a story of space, focusing on the small details and charming moments that define realty.
THE ROLE
You’ll work, both independently and as part of a team, to create real-time visualisations that bring commercial workplaces, developments and destinations to life. Working across both interactive products (configurators, walkthroughs and client-facing applications) and traditional deliverables (cinematic stills, flythroughs and marketing renders).
Working closely with designers, developers and clients, you’ll translate design intent and technical information into highly engaging visual experiences that tell the story of space in real-time. This is an opportunity for someone passionate about visual storytelling and emerging technology to shape the future of an innovative new product, seeing their work directly influence the final outcome and realising their work through an interactive platform.
WHAT YOU’LL BE DOING
- Building and optimising photorealistic real-time scenes in Unreal Engine 5, using Lumen, Nanite and the wider UE5 toolset
- Translating CAD, BIM and design files into clean, performant real-time geometry, materials and lighting
- Producing interactive experiences and traditional outputs, including walkthroughs, design-option toggles, cinematic stills and animated flythroughs, all from the same source scenes
- Owning scene performance: profiling and optimising frame rate, draw calls, memory and load times so builds run smoothly on target hardware
- Setting up reusable systems such as master materials, lighting templates and asset libraries that speed up future projects and keep output consistent
- Packaging, testing and delivering builds across desktop, web/pixel-streaming and VR, and supporting client review and sign-off
- Collaborating with design, creative and technical teams throughout project delivery
- Staying current with UE5 releases, plugins and real-time techniques, and sharing knowledge to raise the wider team’s capability
Reasons to use Rodeo
I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?
Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.
Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.
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Graduate Consultant — 2026 Scheme
Why you're a good match
StrongYour economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.
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Why you're a good match
You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.
Experience fit
Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.
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WHAT WE’RE LOOKING FOR
ESSENTIAL
- Demonstrable hands-on experience with Unreal Engine. This is a core requirement of the role, and we are unable to consider applications without it
- A minimum of two years’ experience in a real-time visualisation, 3D or technical art role
- Excellent understanding of real-time rendering and visualisation workflows
- Proven ability to create high-quality 3D environments and assets, including geometry optimisation, UVs, PBR texturing and LODs
- A solid grasp of real-time performance optimisation, frame rate, draw calls, memory and build packaging
- A strong eye for composition, lighting, materials, colour and visual storytelling
- Ability to manage your own workload across multiple projects in a fast-paced environment
- A collaborative, proactive and solutions-focused approach, and the ability to communicate clearly with technical and non-technical audiences
BENEFICIAL
- Experience within architecture, interior design, workplace, commercial property or the wider built environment sector. This is our preference, though not a requirement
- Experience from the games, film/VFX or product visualisation industries. We welcome applications from candidates looking to move across into the built environment
- Familiarity with 3ds Max, Blender, Maya, SketchUp, Rhino or Revit, and with BIM/CAD workflows
- Blueprint scripting for interactivity, and experience with Niagara, PCG or material and shader authoring
- Experience delivering traditionally produced renders in 3ds Max
- Working knowledge of version control (e.g. Git or Perforce)
- A degree or equivalent experience in architectural visualisation, 3D or game art, digital media or architecture, however your portfolio will carry more weight than formal qualifications


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WHY JOIN MYTR?
We pride ourselves on being a collaborative, ambitious team who push boundaries and challenge convention.
Our multidisciplinary team are focused around creating detailed products and digital experiences that truly move people. You’ll be joining a fast-paced, yet friendly, team of innovative individuals, who work closely to create holistic solutions that are both creative and innovative. A chance to realise your ideas in a truly original way.
WHAT WE OFFER
- Competitive salary and bonus scheme
- Hybrid working
- Career development within a rapidly growing business
- Access to projects across Workplace Futures Group
- A collaborative, creative culture
- The opportunity to work with cutting-edge technology and industry-leading clients
HOW TO APPLY
If you’re passionate about real-time technology and creating visual experiences that captivate audiences, we’d love to hear from you.
Please submit your CV together with a portfolio or showreel demonstrating your real-time work. A link to an online portfolio is welcome. We assess every application on the strength of the work itself, so we’re unable to progress applications submitted without a portfolio.
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