SussexDigital
Senior Animation Engineer

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Senior Animation Engineer
Hangar 13 / 2K
Brighton & Hove
Hangar 13 / 2K is recruiting for the role of Senior Animation Engineer. This Senior Animation Engineer role focuses on owning core animation systems, tools and pipelines, while developing technology for believable character animation. It involves working closely with multi-disciplinary teams and setting a high bar for code quality.
Role details
Location: Brighton & Hove
What you’ll do
- Adapt existing animation systems and build new technology within Unreal Engine 5 to meet technical and creative needs.
- Prototype and implement animation features and runtime systems, including animation graphs, state machines, blending and layering.
- Build and maintain animation tools and pipelines that help animators and technical artists work efficiently.
- Work constructively with animation, art, design and engineering teams to realise creative ambitions.
- Support planning by estimating work and checking dependencies for animation feature development.
- Identify technical and developmental risks or obstacles and help generate solutions.
- Research coding techniques and algorithms to stay current with developments in animation and the wider game industry.
Reasons to use Rodeo
I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?
Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.
Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.
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Grad scheme, placement, apprenticeship? Not sure what you want yet — that's fine. Your agent talks it through with you and turns "I have no idea" into a shortlist.
Graduate Consultant — 2026 Scheme
Why you're a good match
StrongYour economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.
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Why you're a good match
You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.
Experience fit
Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.
Only hits
No noise. No "maybe this fits." Just roles with a clear explanation of why they're right — and where to focus when applying.
What they’re looking for
- Have demonstrable programming experience in a creative environment.
- Have shipped one or more AAA game titles, ideally using Unreal Engine.
- Be highly proficient in C++, linear algebra and 3D maths, with strong familiarity with object-oriented design principles.
- Have strong experience with Unreal Engine, Blueprints and Unreal animation principles.
- Have hands-on experience with one or more animation techniques such as inverse kinematics, ragdoll physics, procedural animation, keyframe animation or forward kinematics.
- Be dedicated to code quality and documentation, and able to learn and master new technologies.
- Be able to work independently and efficiently under deadlines.
- Be an effective communicator and collaborator across multi-disciplinary teams.


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Additional role information
- Experience with machine-learning-driven animation techniques is highly desirable.
- Experience with Control Rig, IK Rig and Motion Warping is highly desirable.
- Experience with newer features such as Mass locomotion, Mover or UAF/AnimNext is highly desirable.
- Hands-on development experience for Xbox Series X/S and PS5 is highly desirable.
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