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Brightrock Games

Senior Programmer

London
Posted about 20 hours ago
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We are a plucky, independent, fully-remote video game studio primarily based in the UK, and makers of the widely praised and highly-rated Galacticare and War for the Overworld.

The core team has joined together from all over the world because of a shared passion for building brighter universes. Our goal is to continue creating genre-twisting 3D simulation and management games; and if we can do it with a quirkily British sense of humour, then all the better!

Role Overview

We are looking for a Senior Programmer to join our core team working on Kaiju Cleanup.

You will be joining a highly passionate team of developers creating games in some of the most rewarding and deep genres - simulation, RTS and management. As a Senior Programmer, you will be integral to building and maintaining the core architecture we build our games on as well as working on key feature areas such as AI, pathfinding and networking.

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I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?

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Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.

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Graduate Consultant — 2026 Scheme

PwC·London, UK
£35,000/yr

Why you're a good match

Strong

Your economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.

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Why you're a good match

You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.

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Experience fit

Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.

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We are looking for someone who has demonstrable experience on working on these systems, has a passion for technical excellence and enjoys working on novel challenges in a small team.

Key Responsibilities

  • Build and maintain low-level core features and their architectures
  • Engage in code review with the programming team and provide detailed technical guidance
  • Effectively collaborate with the design team to devise and implement technical solutions to design challenges

Requirements

  • You will have previous experience implementing and debugging multi-threaded real-time systems at a senior level or above
  • Have a deep understanding of the C# language and its pitfalls
  • Experience working on games with an ECS architecture
  • Experience owning and developing systems such as AI, pathfinding or physics
  • You'll have a passion for working in a small indie games development team, where collaboration matters more than titles, and everyone contributes to creating something special

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Nice to have

  • Experience working on Unity projects
  • Experience implementing networking systems in a multiplayer game

Please Note: This is a full-time, permanent, remote-working position, open to anyone within the UK & Europe.

Benefits

Our benefits include a 2-week company summer break and a 2-week winter break to rest and recharge, in addition to your normal holiday allowance.

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Skills

C#
ECS Architecture
Multi-threaded Systems
AI Development
Pathfinding
Networking
Unity
Physics Systems
Code Review
Software Architecture

Location

London, England, United Kingdom

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