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Magnopus

Senior Technical Artist - Freelance

St Albans
Posted 21 days ago
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Magnopus is looking for a Senior Technical Artist with deep Unreal Engine expertise to join our UK team as a freelancer on an exciting ongoing project.

Working closely with our creative and art teams, you'll help deliver high-quality real-time content in Unreal Engine, with a particular focus on performance optimisation, materials, content pipelines and technical art workflows. You'll play a key role in helping the team achieve the required visual quality while ensuring content meets demanding real-time performance targets.

This is a 3-month freelance opportunity.

What you'll do

  • Help develop and optimise real-time environments and assets, from initial content through to polished, performant scenes.
  • Work directly within Unreal Engine to provide technical support and guidance to the art team, helping troubleshoot and resolve content and performance challenges.
  • Profile and optimise 3D content, materials and environments to meet required real-time performance metrics.
  • Create, profile and optimise materials in Unreal Engine, balancing visual quality with real-time performance requirements.
  • Identify opportunities to improve and optimise existing art and content pipelines, helping the wider team work more efficiently and consistently.
  • Build and work with Unreal's PCG graphs to support efficient content creation and procedural environment workflows.

What will help you succeed in this role

  • Proven experience as a Senior 3D Technical Artist, with a strong track record working in Unreal Engine.
  • Deep understanding of Unreal Engine material creation, profiling and optimisation.
  • Strong knowledge of real-time 3D performance optimisation, including LODs, asset optimisation, draw calls, shader/material performance and profiling workflows.
  • Experience working with PCG graphs and procedural content workflows in Unreal Engine.
  • Professional experience delivering real-time content for games, immersive experiences, virtual production or similar projects.
  • A strong artistic eye, with the ability to balance visual quality, composition and creative intent with technical and performance requirements.
  • Strong problem-solving and communication skills, with the ability to work closely with an art team and provide practical technical guidance.

Reasons to use Rodeo

I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?

Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.

Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.

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Graduate Consultant — 2026 Scheme

PwC·London, UK
£35,000/yr

Why you're a good match

Strong

Your economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.

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Why you're a good match

You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.

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Strong

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Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.

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Even better if you also have

  • Experience optimising large-scale environments or complex real-time scenes.
  • Familiarity with standard DCC packages such as Maya, 3ds Max or Blender.
  • Experience with Substance Painter, Substance Designer or Photoshop.
  • Experience with Unreal Engine's Sequencer, cameras, lighting and environment workflows.
  • Experience working with PCG at scale.

About Magnopus

Magnopus is an experience-focused technology company founded by a team of Oscar-winning artists, designers and engineers from the worlds of film, games and immersive media.

We create experiences that bring together storytelling, creativity and technology in new ways — from immersive attractions and interactive installations to virtual production, spatial computing, AI-powered experiences and emerging technologies. Our work helps some of the world's most recognisable brands and organisations connect with audiences in ways that weren't previously possible.

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We've built experiences for millions of people around the world and continue to explore what's possible at the intersection of creativity, technology and human connection.

Though we've delivered a lot of incredible work, here are just a few examples you can explore yourself:

  • Metallica: Music Experience in UEFN
  • Mission: ISS
  • Alo Moves XR
  • World of Fallout
  • Daft Punk Experience, Fortnite
  • The Wizard of Oz at Sphere

We're proud of the work we create, but we're equally proud of how we create it. Magnopus is built around collaboration, curiosity and respect. We believe great ideas can come from anywhere, and we strive to create an environment where talented people can learn, grow and do some of the best work of their careers.

You'll join a multidisciplinary team of artists, designers, engineers, producers and technologists who specialise in bringing ambitious ideas to life. Studio work at Magnopus is varied, collaborative and often unlike anything you've worked on before, giving you the opportunity to contribute to projects that push creative and technical boundaries.

Please be aware that, if you are selected for a position, you will be required to provide proof of your right to work in the UK in accordance with the Immigration, Asylum and Nationality Act 2006. This may involve providing original documents such as a passport or residence permit. Failure to provide the necessary documentation may affect your employment eligibility.

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Skills

Unreal Engine
Technical Art
Performance Optimisation
3D Content
Material Creation
PCG Graphs
Procedural Content
Shader Performance
LODs
Asset Optimisation
Draw Calls
Profiling
Maya
3ds Max
Blender
Substance Painter

Location

St Albans, England, United Kingdom

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