Lighthouse Games
Senior Tools Engineer - Vehicle

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Lighthouse Games
Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work alongside the future greats of the gaming industry.
About the Role
As a Senior Tools Engineer within our Vehicle Team, you will be responsible for developing and maintaining robust, best-in-class tools that enable our artists and developers to create exceptional vehicle content. Working closely with the team, you will identify and resolve technical challenges throughout the vehicle pipeline, improving workflows and ensuring our tools remain reliable, efficient, and accessible. As a senior team member, you will also share your knowledge and promote high-quality engineering practices across the team.
Reasons to use Rodeo
I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?
Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.
Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.
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Graduate Consultant — 2026 Scheme
Why you're a good match
StrongYour economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.
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Why you're a good match
You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.
Experience fit
Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.
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Key Duties Include
- Develop, maintain, and improve robust tools that support the creation and implementation of high-quality vehicle content
- Work closely with Vehicle Artists, Technical Artists, and Engineers to identify and resolve technical problems throughout the vehicle pipeline
- Proactively identify opportunities to improve workflows, productivity, and the reliability of our vehicle tools and processes
- Actively contribute to and encourage our collaborative and creative team spirit
Experience Required
- Experience working as a Tools Engineer on one or more AAA titles
- Knowledge of common DCC tools, such as 3ds Max, Maya, Substance Suite, and Houdini
- Passion for tools development and improving the working environment of artists and developers
- Solid understanding of code architecture, maintainability, and software development best practices
- Ability to diagnose and resolve complex technical problems across content creation pipelines
- Excellent written and verbal communication skills, with the ability to collaborate across disciplines
- Passion for gaming, game development, and the creation of high-quality vehicle content


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Desirable
- Experience working with Unreal Engine 4 or 5 on a AAA title
- Experience developing tools or pipelines for vehicle or other complex hard-surface content
- Experience mentoring other Engineers and promoting strong engineering practices
- Experience planning and delivering large bodies of work throughout the full project lifecycle
Benefits
- 25 Days Holiday, plus 1 day for your birthday
- Studio Shutdown between Christmas and New Year
- Discretionary Bonus Scheme
- Private Pension Scheme
- Private Healthcare
- Health and Well-Being Benefits
- Dental Care
- Optical treatments
- Mental Health Support
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