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Simulation Engineer
As our Simulation Engineer, you'll own the layer that makes our 3D outputs genuinely useful for robot training assets and environments that are physically accurate, properly articulated, and validated to behave correctly in Isaac Sim. The core of the work is building and hardening our physics and articulation pipelines, reconstructing real environments from captured data, and ensuring everything holds up under simulation. This is a hands-on technical role at an early-stage company where your work ships directly to robotics design partners.
About Kaedim
Kaedim is an a16z-backed startup that raised $15M in our Series A to build the data infrastructure powering the next generation of robot training. Our AI pipeline turns 3D assets and real-world environments into validated, sim-ready datasets at the quality and scale robotics companies need to close the sim-to-real gap. We sit at the intersection of generative 3D, physics simulation, and physical AI, and we're just getting started. Explore what we're building at projectsim.ai
What you'll do
- Own the physics injection pipeline where you predict and validate physical properties (mass, inertia, friction, centre of mass) for 3D assets so they behave correctly under simulation
- Build and harden the articulation pipeline — segment parts, classify joints, define joint types and ranges, and export clean URDFs and USD articulation schemas
- Validate assets and environments in Isaac Sim / Isaac Lab — headless load tests, drop tests, robot interaction tests, and systematic diagnosis of collision artefacts, physics instabilities, and articulation failures
- Build the real2sim reconstruction pipeline — real environments captured via 3DGS or photogrammetry → cleaned and aligned → converted to USD via NVIDIA NuRec → validated in Isaac Sim
- Define and maintain physics benchmarks — measure outputs against ground truth and track improvements over time as the pipeline evolves
- Work on scenario generation and domain randomisation — configure variation across physics parameters, lighting, object placement, and camera setups to produce training-ready episode distributions
- Develop tooling and automation to scale the pipeline from design-partner prototype to production service
- Track the frontier — stay across advances in physical AI simulation (Isaac Lab, Genesis, VLA pre-training, Seed3D, RoboSimGS) and bring relevant work into the pipeline
Reasons to use Rodeo
I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?
Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.
Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.
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Grad scheme, placement, apprenticeship? Not sure what you want yet — that's fine. Your agent talks it through with you and turns "I have no idea" into a shortlist.
Graduate Consultant — 2026 Scheme
Why you're a good match
StrongYour economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.
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Every day your agent scans the market matching roles against what actually matters to you, not just keywords on a CV.
Why you're a good match
You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.
Experience fit
Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.
Only hits
No noise. No "maybe this fits." Just roles with a clear explanation of why they're right — and where to focus when applying.
What you'll bring
- Strong hands-on experience with physics-based simulation, ideally NVIDIA Isaac Sim or Isaac Lab
- Solid understanding of rigid-body dynamics, kinematics, and common simulation failure modes — instability, collision artefacts, articulation errors
- Experience working with OpenUSD and common 3D/robotics asset formats (FBX, URDF, MJCF, GLB)
- Solid grasp of 3D geometry, meshes, rigging and articulation, collision geometry, and materials
- Proficiency in Python; experience with automated ML or data pipelines is a plus
- Familiarity with Gaussian splatting or photogrammetry workflows for real-to-sim reconstruction is a meaningful plus
- Experience with other simulation platforms (MuJoCo, Genesis, Gazebo) is a plus
- Bonus: Blender, Houdini, or similar 3D DCC tooling experience
- Strong problem-solving skills and comfort collaborating closely with 3D AI researchers and ML engineers


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Why Kaedim?
- Work on a genuinely hard and important problem — the data bottleneck that's limiting physical AI
- a16z-backed Series A company with offices in London, New York, San Francisco, and Singapore
- Build the data infrastructure layer that the next generation of robotics companies will train on
- Small, technical team where your work ships fast and matters
How we work
We're a small, ambitious team that moves fast and takes real ownership of our work. Everyone is in the office five days a week, typically 9 to 9, because we're genuinely excited about what we're building and want to see it ship. If you want to work alongside people who care deeply, move quickly, and feel the direct impact of their work every day, we'd love to hear from you. You can read more about what it's like to be part of the team at github.com/Kaedim/working-at-kaedim.
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