Larian Studios
Storytelling Editor (FTC)

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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Storytelling Editor to join the team and help us in crafting the high calibre games our fans have come to expect.
At Larian, storytelling is core to our identity. As we prepare for our next chapter, we’re looking to bring the best storytellers from every medium together in a dedicated department. Different disciplines, different backgrounds, different voices, all contributing to the outstanding narratives of our next projects for decades to come.
We're looking for a Storytelling Editor to join the team, ideally with a background in Narrative Design and with a deep interest in RPGs.
This role will be offered as a 12-month Fixed Term Contract of Employment, with scope to be extended or converted in future.
Reasons to use Rodeo
I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?
Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.
Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.
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Graduate Consultant — 2026 Scheme
Why you're a good match
StrongYour economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.
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Why you're a good match
You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.
Experience fit
Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.
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No noise. No "maybe this fits." Just roles with a clear explanation of why they're right — and where to focus when applying.
Responsibilities
- Managing Storytelling projects at various stages of development
- Collaborating with external narrative designers, writers, and game developers
- Providing narrative guidance for Larian’s writers, scripters, and designers
- Working with the lore team to ensure everything is in sync
- Providing creative support on the Storytelling team’s various projects
Requirements
- Exceptional editing and writing skills
- Published work, whether as a developer, a critic, a novelist, or in another role
- Proven experience in developing complex narrative structures within the games industry
- Strong organizational skills
- In-depth knowledge of the RPG genre
- This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity
Nice to Haves
- Preference for candidates with established Narrative Design expertise in complex video games
- Experience with RPG formats beyond video games
- Proficiency with project management software (Miro, Jira, Google Sheets, Trello, etc)
- Experience and knowledge of the Divinity franchise
- Experience working in movies, comics, books, etc


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What We Offer
- An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
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