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Atomhawk

UI/UX Artist

United Kingdom
Posted about 21 hours ago
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Job Description

UI/UX Artist at Atomhawk

Preference for hybrid working from our Newcastle studio (Tuesday, Wednesday and Thursdays in-studio) remote working can also be considered in the UK.

As UI/UX Artist at Atomhawk, you’ll design intuitive and engaging user interfaces for AAA games and work with a variety of clients across the video game and entertainment industry.

Key Responsibilities

  • Design clear, intuitive user interfaces for PC and console, balancing usability, functionality, and visual polish.
  • Create wireframes, prototypes, and high-fidelity mockups to explore ideas and communicate design intent.
  • Produce polished UI assets, including icons, menus, and HUD elements, that support and enhance the player experience.
  • Work closely with game designers, artists, and engineers to bring UI into the game engine and ensure it works well in context.
  • Refine and iterate on designs based on feedback from the team, playtest insights, and UX best practices.
  • Help maintain a consistent visual language and user experience across screens, features, and platforms.
  • Keep up to date with relevant UI/UX trends, tools, and workflows.

Reasons to use Rodeo

I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?

Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.

Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.

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Grad scheme, placement, apprenticeship? Not sure what you want yet — that's fine. Your agent talks it through with you and turns "I have no idea" into a shortlist.

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Graduate Consultant — 2026 Scheme

PwC·London, UK
£35,000/yr

Why you're a good match

Strong

Your economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.

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It searches the market for you

Every day your agent scans the market matching roles against what actually matters to you, not just keywords on a CV.

Why you're a good match

You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.

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Strong

Experience fit

Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.

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Only hits

No noise. No "maybe this fits." Just roles with a clear explanation of why they're right — and where to focus when applying.

Job Requirements

  • A portfolio showing experience as a UI/UX Artist in game development.
  • Experience working with Unreal, Unity, or in-house engines implementing menus, HUDs, and other UI components.
  • Strong proficiency in Figma, Photoshop, and Illustrator.
  • A solid understanding of UX principles, usability, accessibility, and player-centred design.
  • Clear communication skills and confidence working with different disciplines.

Job Benefits

Sumo understands the importance of having control over your benefits. That's why we offer a flexible, personalised benefits package designed to meet your unique needs, no matter where you are in your career.

My Money

  • Flexible benefits allowance, salary sacrifice pension, benefits hub, payroll giving, an employee referral scheme (up to £1,000), financial/home buying consultations, workplace ISA and other schemes for tech loans, car loans and bicycles.

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My Lifestyle

  • Flexible working, 21 free choice days holiday, bank holidays, birthday day off, Christmas shutdown (Christmas Eve to New Year) and options to buy or sell up to a week of annual leave*.

My Health and Wellbeing

  • Dental insurance*, income protection, life assurance, BUPA private healthcare*, leading EAP programs (remote GP, mental health, physio, nutrition, lifestyle coaching and medical second opinions), critical illness cover*, health cash plan* and funded flu vaccines/eye tests.

My Development

  • Structured Personal Development, regular appraisals and 5 learning days per annum.

Extra Perks

  • A variety of in-studio perks, regular care packages, studio days out (family welcome), studio-led social activities (game jams, yoga, quizzes, life drawing and more), sabbaticals (at 10 years service) and annual gaming subscription.

*Opt-in benefits (part of our flexible benefits options).

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Skills

UI Design
UX Design
Wireframing
Prototyping
High-fidelity Mockups
Icon Design
HUD Design
Unreal Engine
Unity
Figma
Photoshop
Illustrator
Usability
Accessibility
Player-centred Design
Communication

Location

United Kingdom

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