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Framestore

Unreal FX Artist (Expression of Interest)

London
Posted about 20 hours ago
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Job Description

Please note this is a speculative role. If we move to hire, the position will be hybrid and require days in our London studio as well as potential international travel. We cannot provide visas or UK relocation for this position, as it will be a contract role.

Framestore’s Immersive Studio is a world-leading innovator in crafting immersive experiences that transcend the screen, catapulting you into extraordinary realms of adventure. Combining our unrivalled creative craftsmanship with our technical prowess, we're dedicated to reframing expectations for both IP owners and their guests with creative technology, location-based entertainment, and mind-blowing theme park rides.

Framestore combines talent and technology to bring life to everything we create. Driven by creativity and inspired by the future, we set out every day to reframe the possible.

About The Role

This is an existing role within our team. We are looking for a Mid-Senior FX Artist to join our Immersive team in London. You will work on exciting immersive projects, bridging the gap between our VFX and real-time workflows.

The ideal candidate will have a portfolio demonstrating the ability to create FX for both pre-rendered and performant real-time projects. You'll craft CG renditions of naturalistic physical or magical phenomena, such as fire, water, clouds, smoke, physical destruction, and particulates.

Reasons to use Rodeo

I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?

Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.

Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.

Start with a chat, not a search bar

Grad scheme, placement, apprenticeship? Not sure what you want yet — that's fine. Your agent talks it through with you and turns "I have no idea" into a shortlist.

P

Graduate Consultant — 2026 Scheme

PwC·London, UK
£35,000/yr

Why you're a good match

Strong

Your economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.

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It searches the market for you

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Why you're a good match

You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.

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Strong

Experience fit

Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.

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Strong

Only hits

No noise. No "maybe this fits." Just roles with a clear explanation of why they're right — and where to focus when applying.

What You'll Do

  • Work alongside a team of FX TDs and Technical Artists to supply the FX elements for the project.
  • Create particle, rigid-body, fluid, cloth, fur, and/or hair simulations or animations.
  • Develop lighting and materials that work with the FX to produce the final rendered image or runtime content.
  • Use a variety of commercial and proprietary FX tools, including Houdini and Maya, for execution as real-time elements in Unreal Engine.
  • Work in partnership with other departments to ensure that shots are delivered to the highest possible standard.
  • Design and create images, elements, effects, pipelines, tools, and techniques.

Job Requirements

What we are looking for

  • Previous experience with Unreal Engine and Niagara.
  • An excellent knowledge of Houdini.
  • A thorough understanding of the techniques and technologies relating to simulated and procedural FX.
  • Previous experience producing effects for environments such as smoke, fire, clouds, water, steam, destruction, and explosions.
  • A good understanding of animation.
  • A good understanding of the entire visual effects process within Games, VFX, or similar adjacent industries.
  • A familiarity with pipeline issues, especially when working between multiple packages.
  • Strong understanding of flipbook animation and vertex animation.

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You might also have

  • Knowledge of other simulation packages, such as EmberGen.
  • Experience with other render packages or real-time engines, such as Unity or first-party engines.
  • Familiarity with UE Blueprints.
  • Strong VEX, HScript, Python, and/or Mel scripting skills.

Accessibility Statement

Our London studio is fully accessible, with step-free entry, accessible toilets on all floors, and quiet spaces available. We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone.

Application Process & Deadline

To apply, please complete the linked application form or email your resume and portfolio to recruiters@framestore.com with the subject line: Unreal FX Artist (EOI) - London.

We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process, please let us know - we are happy to accommodate your needs.

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Location

London, England, United Kingdom

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