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Lockheed Martin

VR Developer

Helensburgh
Posted about 19 hours ago
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About The Role

Be part of a team delivering the next generation of secure military communications satellites for the UK Ministry of Defence. This work provides resilient, high-performance connectivity for the UK, its allies and Defence personnel worldwide, playing a critical role in protecting national security as space becomes more contested and demand for secure data continues to grow.

Joining Lockheed Martin also means helping to shape significant investment in the North East space sector, with more than £100 million proposed to support high-skill jobs, advanced manufacturing and long-term economic growth. Opportunities include potential satellite manufacturing in County Durham and collaboration with NESST – the North East Space Skills and Technology Centre at Northumbria University – helping to build a strong pipeline of talent, learning and innovation.

This is your chance to work on mission-critical technology, develop cutting-edge skills and build a meaningful career, while delivering lasting impact for the region and the nation.

The Role

We're Looking for a VR Developer to join our team based from Helensburgh. This role benefits from our 4xFlex working pattern offering a 4 day week Monday - Thursday. We also operate a hybrid working pattern with typically 2-3 days onsite per week.

Reasons to use Rodeo

I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?

Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.

Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.

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Grad scheme, placement, apprenticeship? Not sure what you want yet — that's fine. Your agent talks it through with you and turns "I have no idea" into a shortlist.

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Graduate Consultant — 2026 Scheme

PwC·London, UK
£35,000/yr

Why you're a good match

Strong

Your economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.

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Why you're a good match

You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.

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Strong

Experience fit

Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.

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Responsibilities

In this role, you’ll design, develop, and maintain cutting-edge VR training simulations and interactive experiences using Unity. Collaborating closely with graphic designers and fellow developers, you’ll help shape the future of immersive training solutions. The individual selected for this role will be responsible for:

  • Develop efficient, reusable, and reliable VR/AR code using Unity and C++.
  • Optimise VR / AR performance to deliver seamless and immersive user experiences.
  • Implement interactive features, UI elements, animations, and visual effects.
  • Troubleshoot, debug, and refine applications based on feedback.
  • Stay ahead of industry trends and integrate the latest VR/ AR technologies.
  • Participate in code reviews and contribute to best practices in development workflows.

The successful candidate must achieve the appropriate level (SC) of security clearance.

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Required Skills, Qualifications And Experience

  • Proven experience with VR Development Platforms: Familiarity with Unity3D.
  • Strong knowledge of Unreal Engine, C++ and Azure DevOps.
  • Some experience with ScopeAR WorkLink, Unreal Engine / C++ and Azure DevOps
  • Experience with multiplayer development is desired – especially setting up LAN / self-hosted multiplayer networks.
  • 3D Modelling and Animation: Understanding of 3D modelling software with Blender.
  • VR Hardware Knowledge: Experience with VR headsets such as HTC Vive and HoloLens.
  • Problem-Solving: Ability to troubleshoot and solve complex technical issues.
  • Creativity: Innovative thinking for creating immersive VR experiences.
  • Team Collaboration: Strong communication skills and ability to work well in a team environment.
  • Educational Background: Degree in Computer Science, Game Development, or relevant experience.
  • Portfolio: Demonstrated experience through a portfolio of VR projects.
  • Continuous Learning: Willingness to stay updated with the latest VR technologies and trends.
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Skills

Unity3D
Unreal Engine
C++
Azure DevOps
ScopeAR WorkLink
Multiplayer Development
Blender
HTC Vive
HoloLens
VR Development
AR Development
3D Modelling
Animation
Troubleshooting
UI Design
Visual Effects

Location

Helensburgh, Scotland, United Kingdom

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