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TINK TEAM LTD.

3D Game Artist UI/UX Designer

England
Posted about 24 hours ago
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Platform: PC / Steam

Engine: Unity

Location: Remote

Availability: Full-time or Part-time

Important Compensation Note

This is a revenue-share position, not a monthly salaried role. You will receive an agreed percentage of the game’s revenue after launch. This is not a co-founder or company equity offer; it is a straightforward project-based collaboration.

About TINK TEAM

TINK TEAM LTD is a UK-based independent game studio currently developing multiple PC games for Steam. We are looking for a Mid–Senior or Senior Game UI/UX Designer to help us create clear, polished, and player-friendly interfaces for our games.

What You Will Do

  • Design HUDs, menus, popups, overlays, and gameplay screens.
  • Create wireframes, user flows, mockups, and final UI designs.
  • Improve menu navigation, onboarding, tutorials, and player feedback.
  • Turn gameplay systems into clear and intuitive interfaces.
  • Prepare UI assets for implementation in Unity.
  • Work closely with developers, game designers, artists, and producers.
  • Maintain consistent layouts, typography, icons, colours, and visual styles.
  • Review implemented UI and provide improvement feedback.
  • Senior candidates may also help define the overall UI/UX direction, create style guides, and build reusable UI design systems.

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I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?

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Graduate Consultant — 2026 Scheme

PwC·London, UK
£35,000/yr

Why you're a good match

Strong

Your economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.

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It searches the market for you

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Why you're a good match

You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.

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Only hits

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Requirements

  • Professional experience in game UI/UX design.
  • Strong understanding of HUDs, menus, screen flows, and player usability.
  • Ability to create both wireframes and polished UI mockups.
  • Good understanding of layout, spacing, hierarchy, readability, and consistency.
  • Ability to prepare game-ready UI assets.
  • Good communication and remote collaboration skills.
  • A portfolio showing relevant game UI/UX work.

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Nice to Have

  • Experience working with Unity, UGUI, or Canvas systems.
  • Experience with Figma, Photoshop, Illustrator, or similar tools.
  • Experience designing UI for action, roguelike, co-op, survival, or shooter games.
  • Knowledge of UI animation and motion design.
  • Experience working on a released PC or Steam game.
  • Ability to create icons, buttons, panels, and other game UI assets.

How to Apply

Please contact us via WhatsApp and include:

  • Your portfolio
  • Your relevant game UI/UX experience
  • Your availability
  • Whether you prefer full-time or part-time collaboration

WhatsApp: +44 7356 039670

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Skills

Game UI/UX Design
HUDs
Menus
User Flows
Mockups
UI Design
Unity
Communication
Collaboration
Figma
Photoshop
Illustrator
UI Animation
Motion Design
Game Design
Player Usability

Location

England, United Kingdom

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