George P. Johnson UK
3D Mid-Level Designer - Experiential Marketing Agency

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3D Mid-Level Designer
As 3D Mid-Level Designer you will be working in the heart of the creative department reporting to a 3D Design Director. You will work on varied projects to develop solutions that translate a client's brief into a full brand experience. You will also work closely with designers from other disciplines and Production Managers as a team to achieve this.
Key Responsibilities
- Becoming instrumental in designing everything from exhibition stands, conferences, stage sets and other 3D environments
- Translating Creative Briefs: You will take ideas from the creative director or client and turn them into physical layouts.
- Site Inspections & Floor Plans: Working with precise architectural blueprints or site measurements to ensure spatial accuracy.
- Traffic Flow & Logistics: Designing layouts that don't just look good, but safely accommodate guest movement, fire exits, and optimal sightlines.
- Building custom 3D models of stages, exhibition booths, premium lounges, and bespoke furniture pieces.
- Texturing & Lighting: Applying realistic materials (e.g., brushed metal, velvet, gloss plastic) and complex lighting setups to simulate how the venue will look at night, under stage lights, or in natural daylight.
- High-End Visualization: Producing photo-realistic images or video fly-throughs that the sales and account teams use to pitch to clients.
- AV & Lighting Integration: Collaborating heavily with Audio-Visual (AV) engineers to map out where LED screens, projection mapping units, line-array speakers, and lighting rigs will physically hang.
- Material Specifying: Advising the production team on materials will best match your digital render within budget limitations.
- Becoming part of a team to work on projects from conception through to delivery
- Liaising with suppliers such as set and exhibition constructors
- International travel to event locations will be a requirement of this role.
Reasons to use Rodeo
I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?
Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.
Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.
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Graduate Consultant — 2026 Scheme
Why you're a good match
StrongYour economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.
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Why you're a good match
You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.
Experience fit
Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.
Only hits
No noise. No "maybe this fits." Just roles with a clear explanation of why they're right — and where to focus when applying.
About you
- You are fully accustomed to working in large scale brand installations, live events and/or exhibition environments
- You have the ability to manage your own workload and delegate when necessary
- You’re able to take a brief and to brief colleagues
- You are eager to continue learning, improve your personal development and to inspire others
- You have a portfolio of 3D work demonstrating a breadth of experience across exhibition and interior design
- You have the ability to build strong relationships with internal teams and ability to build and own relationships with external clients
- You are able to work with speed on projects with firm milestones and deadlines, whilst at all times maintaining the highest level of detail and adhering to the standards and processes set out within the department
- You have the ability to step into a project at any stage and quickly assess the requirements and skills needed
- You are creative, talented and multi-skilled


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Your Background, Skills & Experience
- Strong design skills to translate the client’s requirements into 3D solutions
- Strong skills in 3D package Vectorworks and Twin Motion are essential
- Great communication and team-working skills
- Good presentation skills for internal, client and pitch presentations
- Ability to meet deadlines whilst maintaining attention to detail
- An understanding of technical, health and safety requirements of event space planning
- Knowledge of Adobe CS and visualisation / rendering packages
- A minimum of 3 years studio experience
- Extensive knowledge of creating floor-plans and designing large scale events is essential
- Experience working in a high paced and demanding studio
- Solid practical knowledge to develop all aspects of a project from floor planning to design detailing
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