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1X2 Network
A multi-award-winning iGaming supplier is looking for an Animator to join our growing creative team.
This is an exciting opportunity for someone who loves bringing static artwork to life and enjoys working at the intersection of animation, art, and real-time game development.
🎮 About 1X2 Network
We've been pioneering virtual gaming since 2002 and are now at the forefront of game development, with over 150 titles across Virtual Sports, Slots, Table Games, and Instant Win. Our partners include industry leaders such as Bet365, BetVictor, and Entain (Ladbrokes, Coral, Bwin), and our network spans multiple studios including Iron Dog Studio and 1X2gaming.
We're a creative, collaborative, and fast-growing company where people are given real ownership, growth opportunities, and the chance to work on games enjoyed by a global audience.
🎯 The Role
As an Animator, you'll take high-quality artwork from our art team and bring it to life through engaging, performance-optimised animations for our slot and casino games. You'll work closely with artists and developers to ensure animations look great and run smoothly across web and mobile platforms.
Reasons to use Rodeo
I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?
Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.
Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.
Start with a chat, not a search bar
Grad scheme, placement, apprenticeship? Not sure what you want yet — that's fine. Your agent talks it through with you and turns "I have no idea" into a shortlist.
Graduate Consultant — 2026 Scheme
Why you're a good match
StrongYour economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.
See breakdownIt searches the market for you
Every day your agent scans the market matching roles against what actually matters to you, not just keywords on a CV.
Why you're a good match
You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.
Experience fit
Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.
Only hits
No noise. No "maybe this fits." Just roles with a clear explanation of why they're right — and where to focus when applying.
🎨 What You'll Be Working On
- Character animations (idle loops, reactions, win states)
- UI animations and transitions
- Real-time VFX (wins, bonuses, feedback moments)
- Implementing animations into the game engine
- Ensuring smooth, responsive gameplay experiences
💼 Key Responsibilities
- Create 2D animations using Spine or similar tools
- Prepare and implement assets into the game engine
- Work closely with artists and developers to bring game visuals to life
- Optimise animations and assets for performance and file size
- Assist with rigging and animation systems
- Troubleshoot and fix animation or asset issues
- Support and help improve workflows and pipelines
✅ What We're Looking For
- A strong portfolio or demo reel showcasing 2D animation work
- Experience with 2D animation tools (Spine preferred)
- Understanding of rigging and skeletal animation
- Experience working with game-ready asset pipelines
- Good knowledge of Photoshop and/or After Effects
- Strong attention to detail
- Ability to work collaboratively with both creative and technical teams


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⭐ Nice to Have (Not Essential)
- Experience with PixiJS or web-based game engines
- Basic knowledge of JavaScript / TypeScript / JSON
- Experience with shaders or physics-based animation
- Familiarity with Jira / Bitbucket workflows
- Previous experience in iGaming or real-time games
🛠 Tools We Use
- Spine
- Adobe After Effects & Photoshop
- Blender / Maya / 3DS Max (or similar)
- TexturePacker
- PixiJS
📁 Portfolio Guidance
We'd love to see examples of:
- Character animation (loops, personality, motion)
- Spine or rig-based animation
- UI or VFX animation for games
- Work demonstrating performance awareness or implementation
🌟 Working at 1X2 Network
- Clear career progression opportunities
- Collaborative and supportive team culture
- Exposure to global clients and products
- Social events and industry networking opportunities
- A fast-moving, creative environment where your work has real impact
📍 Additional Info
This role is onsite.
Apply now and help us bring our games to life.
“It took my CV and asked me questions relevant to understanding what kind of jobs to suggest for me. Suggestions were almost perfect. Jobs were exactly what I’ve been looking for.”
Jessica, London
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