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Larian Studios

Gameplay programmer

Guildford
Posted 3 months ago
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Gameplay programmer

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Programmer to join the team and help us in crafting the high calibre games our fans have come to expect. \n

Responsibilities Work on all aspects of systems of the game: engine features, gameplay, UI, audio, animation, scripting, tools. Work closely together with the other departments to implement the needed game components; Work together with almost all content creators to deliver required features; Write robust, maintainable auto-testable code in TDD fashion; Be an active participant in the design and production of the game — technical side of the creative team and first line of feedback; Help scope features and advise on best ways to implement them; Work within an international team on a daily basis, spread between multiple studios across the world.

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I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?

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Graduate Consultant — 2026 Scheme

PwC·London, UK
£35,000/yr

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Your economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.

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You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.

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Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.

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Requirements 4+ years experience in C++; Excellent feel for RPG systems and gameplay in general; Experience with commercial proprietary engines; Open-minded, willing to experiment and iterate over a specific feature; Concepts as state machines, pathfinding, AI routines should be second nature; Ability to think like a designer to create compelling and fun game play; Can easily communicate in English; You are a team player and willing to take responsibility; Passion for making and playing great games; Excellent software design and problem-solving skills; Excellent software debugging skills. Excellent architectural skills. Designing many parallel and gameplay systems is not a problem for you; Game development experience. This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.

Nice to have Bachelor’s degree in computer science or software engineering; Experience with machine learning algorithms; Experience with TDD and ECS; Background in RPGs; Shipped game/console titles.

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What We Offer An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel An open, collaborative environment where ideas are welcome and encouraged A managerial team consisting of highly experienced game developers at the top of their fields Sharing hobbies and passions with like-minded colleagues Inclusive environment with many activities organized by the studios or the employees Commitment to making the best game possible for the fans, including listening to community feedback

\n We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.

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Skills

C++
RPG systems
Game development
Software design
Debugging
Architectural skills
State machines
Pathfinding
AI routines
TDD
ECS
Machine learning
Scripting
UI development
Animation
Problem-solving

Location

Guildford, England, United Kingdom

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