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GPU Software Engineer - 12 month PAYE

Cambridge
Posted about 22 hours ago
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πŸš€ GPU Software Engineer β€” Contract Opportunity | Cambridge, UK

We are a globally recognised technology company with deep roots in Cambridge's thriving tech ecosystem. Our GPU Architecture team is expanding, and we're looking for a talented GPU Software Engineer to help shape the next generation of 3D graphics APIs.

This is an exciting opportunity to work at the intersection of software and silicon β€” investigating and designing features for APIs like Vulkan and DirectX, and understanding how they apply to current and future GPU hardware.

πŸ“ Location: Cambridge, UK (fully on-site)
πŸ’Ό Contract Type: PAYE | Inside IR35
πŸ“… Duration: 12 months (with strong potential to extend)


πŸ”§ What You'll Be Doing

  • Designing and developing new features for 3D Graphics APIs
  • Investigating and evaluating improvements to existing APIs, including hardware implications
  • Drafting new API extensions and writing technical specifications
  • Prototyping interface changes and proposing GPU architecture enhancements
  • Conducting performance analysis of proposed changes
  • Demonstrating the advantages of new APIs through real-world scenarios

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Graduate Consultant β€” 2026 Scheme

PwCΒ·London, UK
Β£35,000/yr

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Strong

Your economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.

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Why you're a good match

You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon β€” deadlines close within the month.

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No noise. No "maybe this fits." Just roles with a clear explanation of why they're right β€” and where to focus when applying.

You'll collaborate closely with software and hardware architects and driver development teams β€” bridging the gap between API design and silicon.


βœ… What We're Looking For

Essential:

  • BSc, MSc, or PhD in a relevant discipline
  • 4+ years of experience in GPU software architecture or driver development
  • Hands-on experience with one or more of: Vulkan, OpenGL ES, Metal, DirectX 11/12
  • Strong understanding of GPU architectures and the workloads they run

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Nice to have:

  • Knowledge of rasterization, ray-tracing, and mesh shading pipelines
  • Familiarity with neural rendering techniques
  • C/C++ programming experience
  • Creative, self-motivated, and a collaborative team player

πŸ“Œ Contract Details

  • On-site role β€” Cambridge, UK
  • PAYE engagement, inside IR35
  • 12-month initial term with extension available
  • Confidential employer

If you have a strong background in GPU software architecture and a passion for pushing the boundaries of graphics technology, we'd love to hear from you. Please send your CV or reach out directly to discuss.

#GPUEngineering #GraphicsAPI #Vulkan #DirectX #GPUArchitecture #ContractRole #CambridgeTech #SemiconductorJobs #3DGraphics #HiringNow

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Skills

GPU Software Architecture
Driver Development
Vulkan
OpenGL ES
Metal
DirectX 11
DirectX 12
GPU Architectures
Rasterization
Ray-Tracing
Mesh Shading
Neural Rendering
C++
Creative
Self-Motivated
Collaborative

Location

Cambridge, England, United Kingdom

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