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Accepting applications until:
28 August 2026
Job Description
Job title: Junior Product Designer
Your Role: Junior Product Designer
As a Junior Product Designer at Global, you’ll support the design of simple, intuitive experiences across our digital products. You’ll work closely with Product, Engineering and other designers to turn ideas into clear user journeys, wireframes and interface designs. This is an early-career role, ideal for someone with some hands-on design experience and a portfolio to share who wants to learn in a supportive team.
As a Junior Product Designer at Global, you will:
Key Responsibilities
Product discovery and research (30%)
- Support user research and usability testing.
- Help document findings clearly and contribute to problem definition through storytelling, with guidance from more senior designers.
- Contribute to activities such as “How Might We” problem statements, user flow diagrams, competitor analysis and holistic reviews.
Design and interaction (40%)
- Create low-fidelity wireframes, simple user flows and quality interface designs following established patterns and direction.
- Iterate based on feedback and help prepare design assets for delivery.
- Support the wider team with graphic creation and editing tasks, such as app store or marketing images.
Delivery and collaboration (30%)
- Work with Product and Engineering to refine user stories and tickets, understand Agile ways of working, and keep stakeholders updated on your progress.
- Build effective working relationships across the squad.
Reasons to use Rodeo
I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?
Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.
Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.
Start with a chat, not a search bar
Grad scheme, placement, apprenticeship? Not sure what you want yet — that's fine. Your agent talks it through with you and turns "I have no idea" into a shortlist.
Graduate Consultant — 2026 Scheme
Why you're a good match
StrongYour economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.
See breakdownIt searches the market for you
Every day your agent scans the market matching roles against what actually matters to you, not just keywords on a CV.
Why you're a good match
You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.
Experience fit
Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.
Only hits
No noise. No "maybe this fits." Just roles with a clear explanation of why they're right — and where to focus when applying.
What You’ll Love About This Role
- Think Big: Learn how we design products used by millions of listeners and advertisers, and see how your work contributes to real user outcomes.
- Own It: Take responsibility for clearly defined tasks and small features from brief through to delivery, with support when you need it.
- Keep it Simple: Help turn complex problems into simple, usable journeys by focusing on clarity, usability and consistency.
- Better Together: Collaborate every day with designers, product managers and engineers who are keen to share feedback, coaching and support.
What Success Looks Like
In your first few months, you’ll have:
- Contributed to user research, usability tests or feedback sessions and helped document the outcomes.
- Delivered design assets (for example, wireframes, flows, UI updates) for well-defined tasks that ship into a live product.
- Gained a working understanding of our design tools, systems and processes, and how we work in Agile squads.
- Built strong relationships with your immediate team, communicating clearly about what you’re working on and when you need support.


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What You’ll Need
Design experience: Some experience in UX, UI or digital product design, gained through a previous role, internship, freelance work, personal projects or education.
Portfolio: A portfolio or selection of work that shows how you approach problems, your design process and the outcomes you’ve created.
User-centred mindset: Interest in user research, usability and accessibility, and a willingness to learn how to apply insights to your designs.
Collaboration and communication: Clear written and verbal communication, with the ability to explain your work and take on feedback constructively.
Organisation and learning: Ability to prioritise tasks with guidance, manage your time, and proactively seek clarification when needed.
Tools: Familiarity with at least one modern design tool (for example Figma, Sketch, Adobe XD or similar) and an enthusiasm to learn new ones. Familiarity with whiteboarding tools such as FigJam or Miro, and with organisational tools such as Notion, Jira or Trello. Able to use PowerPoint and Keynote. Familiarity with Adobe tools such as Photoshop and Illustrator.
Technology: A basic understanding of web and app technology. Some familiarity with coding and an understanding of how things are built is beneficial but not required.
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