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Control Risks

Middle-weight Digital & AI Designer

City of Edinburgh
Posted about 20 hours ago
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About the Role

We're looking for a remote middle-weight Digital Designer with strong UX thinking and confident AI skills to join our creative team. This role is for a designer who takes genuine pride in craft, delivers consistently high-quality work, uses AI to expedite their production and delivery, and understands the value of collaboration and shared outcomes.

You'll design thoughtful, Figma fluent, user-centred digital experiences across a wide range of platforms. We place no hierarchy on channels: the same care, creativity, and ambition applied to a global podcast intro should be brought to a PowerPoint template or presentation system. Strong ideas, elegant execution, and great user experience matter wherever they live.

This role is expected to:

  • Operate autonomously on mid-scale work
  • Make sound design judgements
  • Meaningfully raise the quality and ambition of the team's output

but is not expected to:

  • Own strategy in isolation
  • Lead teams
  • Define global design systems independently

What You'll Do

UX & Digital Design

  • Design intuitive, user-centred digital experiences from concept through to polished UI.
  • Translate briefs, user needs, and business goals into clear user flows, wireframes, prototypes, and interface designs.
  • Balance usability, accessibility, performance, and brand consistency across all digital outputs.
  • Present design rationale clearly and respond to feedback thoughtfully and efficiently.

Storytelling with motion

  • Create purposeful motion, micro-interactions, and transitions that enhance clarity, pacing, and emotional engagement.
  • Apply the same creative energy to everyday platforms (e.g. presentations, templates) as to high-profile content moments such as campaigns or podcast intros.

Modern digital production & optimisation

  • Demonstrate strong understanding of modern digital production, including file types, formats, compression, and animation techniques.
  • Optimise assets with sensitivity to file size, load time, accessibility, and platform constraints to deliver the best possible user experience.
  • Prepare accurate, production-ready assets for web, email, presentation, and audio-visual platforms.
  • Work confidently within digital asset specifications, brand guidelines, and accessibility standards.
  • Use AI tools to expedite production and delivery

Reasons to use Rodeo

I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?

Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.

Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.

Start with a chat, not a search bar

Grad scheme, placement, apprenticeship? Not sure what you want yet — that's fine. Your agent talks it through with you and turns "I have no idea" into a shortlist.

P

Graduate Consultant — 2026 Scheme

PwC·London, UK
£35,000/yr

Why you're a good match

Strong

Your economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.

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It searches the market for you

Every day your agent scans the market matching roles against what actually matters to you, not just keywords on a CV.

Why you're a good match

You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.

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Strong

Experience fit

Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.

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Strong

Only hits

No noise. No "maybe this fits." Just roles with a clear explanation of why they're right — and where to focus when applying.

Collaboration & teamwork

  • Collaborate closely with designers, developers, marketers, and stakeholders to deliver cohesive, high-quality outcomes.
  • Contribute ideas generously, build on others' thinking, and support a positive, craft-focused team culture.

Who You Are

Experience:

  • 3-6 years of professional experience working in digital design roles, with demonstrable exposure to UX/UI design across real, shipped work.
  • Hands-on experience designing end-to-end digital experiences, including user flows, interface design, and animated or interactive elements.
  • Proven experience applying motion design in a digital or UX context (e.g. interface transitions, presentation systems, content intros/outros, or campaign assets).
  • Experience delivering work within established brand systems, adapting ideas across platforms such as web, presentation tools, audio-visual content, and campaigns.
  • Experience working as part of cross-functional teams, with evidence of contributing as a part of a team, rather than working siloed.

Skills:

UX & Digital design

  • Must be Figma fluent
  • Strong, practical UX/UI capability, including wireframing, prototyping, and designing intuitive user flows for mid complexity projects.
  • Ability to balance usability, visual craft, performance, and accessibility in everyday design decisions.
  • Confident articulation of design rationale, trade-offs, and decisions.

Motion

  • Experience creating motion for both high visibility moments (e.g. content intros, campaigns) and "everyday" platforms (e.g. presentation templates, transitions, UI motion).
  • Strong judgment in when motion adds meaning-and when restraint improves clarity.

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Digital production

  • Solid understanding of modern digital production practices, including:
    • Appropriate use of file types (e.g. SVG, Lottie, WebP, MP4/GIF where relevant)
    • Compression, optimisation, and file size management
    • Using AI to expedite production & delivery related work
    • Platform specific delivery constraints and performance considerations
  • Demonstrated sensitivity to how design and animation choices affect load times, accessibility, and overall UX.
  • Experience preparing clean, production ready assets with clear handover documentation.
  • Experience building UX libraries

Accessibility

  • Working knowledge of accessible and inclusive design principles, with experience applying them in digital work (e.g. colour contrast, motion sensitivity, hierarchy, clarity, readable layouts).
  • Awareness of how motion, interaction, and visual design impact users with diverse needs, and the ability to adjust designs accordingly.

Ways of working

  • High attention to detail and pride in craft, without sacrificing momentum or collaboration.
  • Willingness to innovate thoughtfully in unexpected/undervalued places, bringing ambition to all platforms equally.
  • Clear, collaborative communicator with a team first working style.

Education

  • A degree, diploma, or equivalent professional training in Digital Design, Graphic Design, UX/UI, Motion Design, Visual Communication, or a related discipline is desirable but not essential.
  • Candidates without formal qualifications will be considered equally where experience and portfolio demonstrate the required level of thinking, craft, and delivery.
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Skills

UX Design
Digital Design
Figma
Prototyping
Wireframing
User Flows
Motion Design
Digital Production
Accessibility
Collaboration
Teamwork
Brand Consistency
User-Centered Design
Animation Techniques
File Optimization
Creative Thinking

Location

City of Edinburgh, Scotland, United Kingdom

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