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Principal GPU Compiler Engineer

Cambourne
Posted about 20 hours ago
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Principal GPU Compiler Engineer

European Tech Recruit are working closely with a leading fabless semiconductor company, based in Cambourne, who are looking for a talented Principal GPU Compiler Engineer to join their team.

Responsibilities as Principal GPU Compiler Engineer:

  • Define GPU compiler software architecture and interfaces.
  • Development/implement GPU compiler pipeline, linking and various optimizations / transformations.
  • Collaborate with Driver team, HW team to implement new API & HW features.
  • Collaborate with Driver team, HW team to improve/tune performance & power consumption.
  • Execute & deliver to meet milestones/schedules.
  • Analyze and debug code generation issues.
  • Analyze and influence future GPU architectures.
  • Construct reliable & trustable relationships across teams internally & externally.

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I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?

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Graduate Consultant — 2026 Scheme

PwC·London, UK
£35,000/yr

Why you're a good match

Strong

Your economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.

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Why you're a good match

You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.

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Strong

Experience fit

Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.

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Required:

  • BS, MS or PhD degree or equivalent in Computer Science, Electrical or Computer Engineering or related majors.
  • 7+ years of industry experience.
  • Working experience on product compiler, compiler tools such as assembler, linker development.
  • Hands-on knowledge / experience on C/C++ programming.
  • Hands-on knowledge / experience on state-of-the-art compiler optimization / transformation techniques.
  • Hands-on knowledge / experience on LLVM.
  • Strong written & verbal communication skills.
  • Strong teamwork skill and execution capability.
  • Strong problem solving, root causing and debugging skills.

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Preferred skills:

  • Knowledge / experience on GPU / GPU pipeline and GPU architecture.
  • Knowledge / experience on SIMD architecture.
  • Knowledge / experience on D3D, Vulkan / OpenGL, OpenCL APIs.
  • Knowledge / experience on leveraging AI in compiler / tool / optimization development.

If this role is of any interest please apply directly on LinkedIn or send a copy of your CV to nh@eu-recruit.com.

By applying to this role you understand that we may collect your personal data and store and process it on our systems. For more information please see our Privacy Notice (https://eu-recruit.com/about-us/privacy-notice/)

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Skills

GPU Compiler Software Architecture
Compiler Pipeline Development
C/C++ Programming
Compiler Optimization Techniques
LLVM
Debugging Skills
Performance Tuning
API Development
GPU Architecture Knowledge
SIMD Architecture Knowledge
D3D Knowledge
Vulkan Knowledge
OpenGL Knowledge
OpenCL Knowledge
AI in Compiler Development

Location

Cambourne, England, United Kingdom

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