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Stellar Entertainment Software

Rendering Engineer

Guildford
Posted 8 days ago
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The Studio:

We are a video game development studio with offices in Guildford, UK and Utrecht, Netherlands. Sitting within the heart of thriving communities of developers and publishers, we focus on quality and excellence, placing our partners and players at the forefront of everything we do.

Games are not just about gameplay. We believe in balancing every aspect—visuals, gameplay mechanics, and emotional impact—that a player will experience: what you see, how you play, and how it makes you feel.

An exciting new project is underway at Stellar. You’ll join a specialist team providing technical solutions and optimisations.


The Role

As Rendering Engineer at Stellar Entertainment, you’ll collaborate closely with our Rendering and Engineering team to develop and optimise graphics technology while preserving visual quality.

Key Responsibilities:

  • Develop and optimise rendering features under guidance
  • Assist in implementing shaders and lighting systems
  • Coordinate across teams to ensure exceptional visual fidelity
  • Work to optimise performance and memory efficiency
  • Maintain and enhance the rendering pipeline through collaboration
  • Research and implement cutting-edge rendering techniques
  • Identify and solve technical issues, including bugs and optimisation opportunities

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Requirements

We’re looking for the following on your CV:

  • Experience in a rendering role within the gaming industry
  • Strong C++ programming skills, with demonstrable competence in 3D mathematics
  • Advanced knowledge of rendering techniques, algorithms, and shader programming
  • Proficiency in real-time lighting systems and optimisation strategies
  • Familiarity with major game engines (e.g., Unity, Unreal, Frostbite)
  • Ability to coordinate across cross-functional teams
  • A passion for pushing visual boundaries and staying ahead of tech trends

Bonus if you can also showcase:

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  • Proficiency in additional programming languages
  • Experience in large-scale, real-time, multiplayer game development

Benefits

  • Flexible hybrid working: 3 days per week on-site
  • Holiday Accrual Scheme
  • Access to international AAA game projects
  • Exposure to cutting-edge hardware
  • Discretionary bonus scheme
  • Private Healthcare Plan (including dental and eye care)
  • Pension Plan
  • Life Assurance
  • Employee Assistance Programme for well-being support
  • Team incentives and regular social events

We are actively working to address barriers to equality and promote diversity, inclusion, and accessibility across our operations. If you require support during the application process or feedback, please don’t hesitate to reach out.

Unfortunately, we’re unable to provide visa sponsorship or relocation support for this role. Therefore, candidates must have the Right to Work in the UK.

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Skills

Rendering
C++
3D Maths
Rendering Techniques
Shader Programming
Real-time Lighting
Optimisation Techniques
Game Engines

Location

Guildford, England, United Kingdom

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