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SpAItial AI

Research Engineer - Graphics

London
Posted 5 months ago
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SpAItial is pioneering the next generation of World Models, pushing the boundaries of generative AI, computer vision, and the simulation of reality. We are moving beyond 2D pixels to build models that natively understand the physics and geometry of our world. Our mission is to redefine how industries, from robotics and AR/VR to gaming and cinema, generate and interact with physically-grounded 3D environments.

We are looking for a research engineer with a deep graphics understanding to bridge the gap between high-end rendering and frontier AI. You will lead the creation of the synthetic engines that power our models, designing scalable pipelines that generate the ground-truth reality for our next-generation world models. If you are a graphics expert who wants to move beyond visual effects and start building the training grounds for world Intelligence, we want you on our team.

Reasons to use Rodeo

I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?

Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.

Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.

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Graduate Consultant — 2026 Scheme

PwC·London, UK
£35,000/yr

Why you're a good match

Strong

Your economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.

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Why you're a good match

You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.

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Experience fit

Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.

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Responsibilities

Design and architect high-fidelity synthetic data engines to train large-scale World Models. Develop and scale automated rendering pipelines to generate diverse, physically-consistent 3D environments. Integrate and refine rendering workflows using tools like Blender, Unity, 3DMax, or equivalent platforms. Work with our world-class research team to ensure datasets and synthetic data workflows align with our world model training objectives.

Key Qualifications

Strong background in computer graphics with a proven track record of building complex rendering systems or high-fidelity simulation environments. Deep understanding of 3D representations (meshes, voxels, point clouds, implicit surfaces, etc.); knowledge in 3D Gaussian Splatting and volumetric rendering is a nice to have. Proficiency in Blender, Unity, Unreal Engine, 3DMax, or similar rendering and simulation software. Bachelor’s, Master’s, or equivalent experience in computer science, graphics, or related fields. Nice to have: experience, or ambition to work with procedural generation tools and techniques. Background in large-scale data workflows for AI/ML model training.

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At SpAItial, we are committed to creating a diverse and inclusive workplace. We welcome applications from people of all backgrounds, experiences, and perspectives. We are an equal opportunity employer and ensure all candidates are treated fairly throughout the recruitment process.

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Skills

Computer Graphics
Rendering Systems
Simulation Environments
3D Representations
3D Gaussian Splatting
Volumetric Rendering
Blender
Unity
Unreal Engine
3DMax
Procedural Generation
AI/ML Workflows

Location

London, England, United Kingdom

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