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Job Title: Senior 3D Artist
We are an independent video game studio specializing in VR, best known for Blade & Sorcery, a physics-based medieval fantasy combat sandbox built around player freedom, deep interaction, and emergent gameplay. As a fully remote international team, we value autonomy, ownership, and practical creativity.
Please note, we may only consider applicants from USA, UK, France, and Ireland.
About the Role
We are looking for a Senior 3D Artist to join our team on a new video game project. The role is focused on creating high-quality 3D assets that support both the artistic direction and the technical needs of the game. You will work closely with the Art Director, Game Designers, Technical Artists, and other members of the production team to create assets that are visually strong, optimized, and production-ready.
Responsibilities
- Create 3D assets for VR games, including props, environment elements, interactive objects, and weapons in a realistic style.
- Model, unwrap, texture, and create LODs. Produce clean, optimized assets suitable for real-time rendering.
- Follow established art direction and visual references while iterating based on feedback from the Art Director and production team.
- Collaborate with level designers and other artists to ensure assets fit gameplay and visual needs.
- Preview and integrate assets in Unity Engine.
- Maintain organized files, naming conventions, and clear asset documentation.
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I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?
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Qualifications and Skills
- Strong 3D modeling skills, with a good understanding of shape, proportion, silhouette, and detail hierarchy.
- Good knowledge of PBR texturing workflows.
- Experience with Blender, Substance Painter, or equivalent tools.
- Understanding of real-time game production constraints.
- Ability to create assets that are visually appealing and optimized for VR games.
- Proactive and good team spirit.
- Ability to communicate clearly in written and spoken English.
- Experience working in the video game industry on Indie, AA, or AAA productions.
- Ability to adapt to stylistic and technical requirements as needed.
- Knowledge of modular environment workflows.
- Basic understanding of lighting, composition, and 3D environment readability.


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On a Personal Level
- Self-motivated and autonomous.
- Responsive and adaptive.
- Creative and passionate about video games.
- Comfortable working from home.
Other Information
- Position available immediately. This is a 100% remote role, as we are an international team with no physical office. Flexible working hours.
- Compensation will be based on your profile and experience.
- Respectful, friendly, and passionate team, working together in a relaxed and positive environment.
Application Requirements
- Portfolio showing solid 3D work, preferably for games.
- Resume showing skills and experience.
- A quick message to present yourself (No need to be too formal, it’s just to say hi 😉).
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