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Senior Unity Developer
Platform: PC / Steam Engine: Unity Availability: Full-time or Part-time (Remote)
Quick Note About Compensation
This role works on a revenue-share basis rather than a monthly salary. We’re a new, small studio developing our first three PC games for the Steam platform, and we prefer a simple, transparent model:
- You contribute to the project →
- Once the game launches →
- You receive your agreed share of the revenue.
It’s not a co-founder offer, not a large equity stake — just a straightforward, honest collaboration for artists who enjoy building games with a small, dedicated team. If that sounds reasonable, keep reading.
About Us
We are TINK TEAM LTD, a UK-based technology company and a newly formed independent game development studio. Our team is currently building three new game projects simultaneously, focusing on high-quality 3D gameplay, cinematic, and modern Unity workflows. As we expand our game division, we are looking for a Mid–Senior 3D Unity Game Developer who can help shape the technical foundation of our upcoming titles.
Reasons to use Rodeo
I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?
Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.
Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.
Start with a chat, not a search bar
Grad scheme, placement, apprenticeship? Not sure what you want yet — that's fine. Your agent talks it through with you and turns "I have no idea" into a shortlist.
Graduate Consultant — 2026 Scheme
Why you're a good match
StrongYour economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.
See breakdownIt searches the market for you
Every day your agent scans the market matching roles against what actually matters to you, not just keywords on a CV.
Why you're a good match
You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.
Experience fit
Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.
Only hits
No noise. No "maybe this fits." Just roles with a clear explanation of why they're right — and where to focus when applying.
Role Overview
This role is open to Senior-Level Unity developers.
The scope of responsibility will adapt based on your experience:
- Senior-Level: Architect systems, optimize performance, mentor teammates, and guide technical decisions.
You will have direct influence on the gameplay feel, technical quality, and final delivery of our in-development games.
Key Responsibilities
Core Responsibilities
- Develop 3D gameplay systems (movement, interactions, camera, physics, UI).
- Integrate and optimize 3D assets, animations, environments, and VFX.
- Create and polish UI, menus, and in-game interaction flows.
- Optimize performance across platforms (profiling, LODs, batching, memory).
- Collaborate with game designers, artists, and producers throughout development.
- Write clean, maintainable, well-documented C# code.
- Use Git for version control and team coordination.
Lead technical architecture, system design, and project scalability.
- Build complex systems (AI, state machines, interaction frameworks, tools).
- Improve workflows with custom editor tools and pipeline enhancements.
- Guide and mentor junior/mid developers, perform code reviews.
- Ensure performance, code quality, and technical consistency across the project.


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Senior-Level
- 5+ years professional Unity experience
- Shipped at least 1 commercial 3D game
- Strong system architecture, performance optimization, and editor tooling experience
- Deep understanding of animation workflows, rendering pipelines (URP/HDRP)
- Ability to lead technical decision-making and mentor other developers
How to Apply
If you are a versatile artist who loves the indie spirit and wants to see your work come to life on Steam, we want to hear from you!
Please reach out to us via WhatsApp and specify your preferred engagement type (Full-time or Part-time).
Contact (WhatsApp): +44 7356 039670
“It took my CV and asked me questions relevant to understanding what kind of jobs to suggest for me. Suggestions were almost perfect. Jobs were exactly what I’ve been looking for.”
Jessica, London
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