LEGO Digital Play
Software Engineer, Tools and UX

How your CV stacks up
Upload your CV to see how well it fits this job role
?%
LEGO Digital Play
LEGO Digital Play will bring the LEGO brand into digital entertainment in new, innovative, and wholly-owned ways. Our mission is to ensure the LEGO Brand remains as powerfully a part of children’s lives in the coming decades as it has ever been. We aim to reach every kid on the planet, their parents, and adult fans of LEGO—and provide them with meaningful, magical, and playful new experiences.
Central Technology
Central Technology is the engineering heart of LEGO Digital Play, a venture within the LEGO ecosystem dedicated to pioneering creative and joyful digital experiences. Our teams build the foundational platforms, tools, and capabilities that power LEGO's digital future. We work at the intersection of play and developer tooling to bring the LEGO brand to a new generation of digital builders. It's a rare opportunity to shape something from the ground up within one of the world's most loved brands.
We are at the earliest phases of this new company, offering a unique opportunity to build a new entity for the world's most beloved and trusted brand. Our culture is open, collaborative, intellectually rigorous, and creatively vibrant.
Job Role
This is a newly created role based in London, England; this is an individual contributor role reporting to the Director of Digital Art and Avatars.
Reasons to use Rodeo
I’m in my final year doing Economics and I don’t know whether to apply for grad schemes now or do a masters first. What do you think?
Honest answer — it depends on where you want to end up. A lot of top grad schemes (Big 4, civil service, banking) don’t need a masters. Let’s look at the ones you’d be competitive for now, and we can decide if a masters actually adds anything.
Also worth knowing: most autumn 2026 applications are open now. Timing matters more than you think.
Start with a chat, not a search bar
Grad scheme, placement, apprenticeship? Not sure what you want yet — that's fine. Your agent talks it through with you and turns "I have no idea" into a shortlist.
Graduate Consultant — 2026 Scheme
Why you're a good match
StrongYour economics background and your summer at a regional bank line up with what PwC looks for on the consulting scheme. Applications close in four weeks.
See breakdownIt searches the market for you
Every day your agent scans the market matching roles against what actually matters to you, not just keywords on a CV.
Why you're a good match
You’ve got the grades and the economics background, and your bank internship is exactly the experience this scheme looks for. Apply soon — deadlines close within the month.
Experience fit
Your summer at the bank plus your econometrics coursework map directly to the day-one responsibilities on this scheme — client modelling, market briefings, and deal support.
Only hits
No noise. No "maybe this fits." Just roles with a clear explanation of why they're right — and where to focus when applying.
Key Responsibilities
- Build the editor tools at the heart of LDP's creator platform, from first concept through shipping and iteration.
- Design and implement in-viewport interaction, including gizmos, manipulators, brushes, and modal tools, so that creating in LDP feels direct and immediate.
- Extend editor frameworks at plugin or source level, delivering performant toolsets for artist-grade content creation.
- Engineer for feel, treating responsiveness, interaction fidelity, and iteration speed as engineering acceptance criteria.
- Work directly with technical artists and artists to inform and iterate on the toolset, and to identify and reduce friction, shipping improvements quickly.
- Partner with AI scientists to render research into usable tools.
- Contribute to platform standards for tool frameworks, asset standards, and API design, working with platform engineers to keep the wider system interoperable and reliable.
- Build safety, brand integrity, and IP controls into the tools by design.
- Raise the technical bar through design and code reviews and communicate trade-offs clearly to technical and non-technical partners across LDP.
- Uphold open collaboration across the team, keeping work visible and presenting it as it evolves.
Required Qualifications
- Degree in Computer Science, Software Engineering, STEM field, or equivalent practical experience.
- Expert C/C++ skills with experience working in large codebases, and the ability to remain hands-on in implementation, debugging, profiling, and shipping.
- Deep experience extending engine editors at plugin or source level, with a track record of shipping artist tooling at native SDK depth.
- Familiarity with both immediate mode and retained mode GUI implementations.
- Experience building in-viewport interaction such as gizmos, manipulators, and brushes, alongside panels and property editors.
- Shipped artist-facing tools where feel was part of the acceptance criteria.
- Fluency with modern AI tooling across development and the work around it, using it to move faster while retaining the judgement to catch its failures and stand behind the quality of what ships.
- Strong communication and collaboration skills, working as comfortably with artists as with engineers.
- Comfort operating in early-stage environments.


Get help with your application
Your very own career expert that helps elevate your application to the next level.
Preferred Qualifications
- Experience at an engine, DCC, or creative tools vendor where the creation tools were the product.
- Experience with geometry-heavy interactive systems such as sculpting, painting, modelling, or procedural tools.
- Experience with multiple engines.
- Experience using and extending a DCC application.
“It took my CV and asked me questions relevant to understanding what kind of jobs to suggest for me. Suggestions were almost perfect. Jobs were exactly what I’ve been looking for.”
Jessica, London
Skills